Mike Del Mundo
0:00
In
this
episode
of
the
short
box.
My
entry
into
hip
hop
was
like
from
1993
and
up.
So
I
grew
up
with,
you
know,
Ilmatic,
basically.
Like
Ilmatic
is
like
my
top,
it's
gotta
be
like
my
my
top
two
favorite
albums.
Yeah.
I
would
just
say
top
one.
Yeah.
My
favorite
album,
basically.
Badr Milligan
0:19
You're
like
it's
top
two
and
it's
not
two.
Mike Del Mundo
0:22
It's
in
between,
it's
it's
between
Ilmatic
and
um
the
infamous.
So
um
but
yeah,
man,
that's
like
that's
a
dream,
dream,
dream.
Intro music
0:32
Ladies
and
gentlemen,
short
box
podcast
is
recorded
live
from
Jacksonville
Floor.
Badr Milligan
0:57
Short Box
Nation,
hello
again.
Welcome
back,
and
thanks
for
pressing
play
today.
If
you're
brand
new,
welcome
to
the
show.
I'm
your
host,
Badr Milligan,
and
this
is
the
Short
Box
Podcast,
the
comic
book
talk
show,
where
we
bridge
the
gap
between
the
panels
of
your
favorite
comics
with
the
people
who
who
make
said
comics,
right?
The
people
who
put
their
blood,
sweat,
and
tears
into
making
them.
This
is
episode
501,
which
makes
this
the
official
start
of
season
11.
You
guys
know
the
deal
by
now.
Every
50
episodes
marks
a
new
season
of
the
short
box.
And
uh
we're
starting
this
new
one
off
in
a
big
proper
way,
okay?
We
got
the
return
of
Mike
Del
Mundo
on
the
show,
all
right?
For
those
of
you
who've
been
asleep
for
the
last
couple
of
years,
Mike
Del
Mundo
is
an
award-winning
Marvel
cover
artist.
He
made
his
short
box
debut
last
year
on
episode
469,
which
feels
like
a
lifetime
ago
as
we
enter
501.
Uh,
but
he's
back
on
the
show,
all
right?
He's
back
on
the
pod
to
talk
about
the
upcoming
release
of
his
first
ever
art
book,
the
Marvel
Art
Mike
Del
Mundo,
it's
being
released
through
Clover
Press.
It
was
initially
launched
uh
last
year
as
a
Kickstarter
campaign.
It
was
wildly
successful
to
put
it
uh
lightly,
and
it's
getting
a
general
release
to
Comic
Shops
uh
later
this
summer.
I
think
uh
July
1st,
but
who
knows,
it
might
be
pushed
out,
but
it's
coming
soon,
right?
Mike
also
has
two,
count 'em,
two
new
sci-fi
fantasy
one
shots
that
he's
doing
the
interior
artwork
for,
which
I
think
deserves
its
own
like
celebration.
We
get
like
some
new
comics
by
Mike
Damon
of
Interior
Art.
I
mean,
come
on
now.
They're
coming
out
on
Dark
Horse
Comics.
Uh
Foundation
is
the
first
one
shot.
It'll
be
in
Comic
Shops
on
the
on
July
8th.
And
then
you
got
Shift,
which
will
be
available
on
September
2nd.
Both
of
these
one
shots
tell
the
beginnings
of
the
three
worlds,
three
moons.
Uh,
it's
it's
the
collaborative
sci-fi
fantasy
universe
created
by
Jonathan
Hickman,
Nick
Spencer,
obviously
Mike
Domundo's
involved,
and
Mike
Huddleston.
All
right,
this
has
been
a
uh
it's
been
on
Sub
Stack,
all
right?
It
was
it
was
born
on
Stub
Stack,
it's
been
on
Sub
Stack
for
a
while.
It's
finally
getting
a
general
release
later
this
uh
later
this
summer,
like
the
dates
I
just
mentioned.
So
uh
we
got
a
lot
to
talk
about.
And
it's
and
because
it's
Mike
Domundo,
you
know
that
we'll
be
talking
about
hip
hop
this
episode.
So
we
got
plenty
to
cover
today.
But
before
we
get
started
on
that,
I
want
to
give
special
recognition
to
our
amazing
sponsors
who
help
us
keep
the
lights
on,
right?
Big
shout
out
to
our
presenting
sponsor,
CoverPrice.com,
the
ultimate
comic
book
price
guide
and
collection
management
tool
for
comic
collectors.
CoverPrice
does
all
the
hard
work
of
telling
you
what
your
collection
is
worth
right
now.
Get
cover
price
for
one
dollar
for
one
month
by
using
the
special
promo
code
in
this
episode's
show
notes.
Just
click
the
link
in
the
show
notes
and
enjoy
using
coverprice.com
for
one
month
for
one
dollar.
And
we
can't
talk
about
sponsors
and
not
show
some
love
to
Gotham
City
Limit
Comic
Shop.
It's
the
best
comic
shop
in
Northeast
Florida,
it's
my
local
comic
shop.
If
you
live
in
Jacksonville
like
I
do,
you
can
go
visit
them
today
on
Southside
Boulevard,
or
you
could
just
buy
comics
from
them
online
at
GothamCityLimit.com.
Those
are
our
sponsors,
they're
great.
Big
shout
outs
to
CoverPrice.com,
big
shout
out
to
Gotham
City
Limit,
and
of
course,
big
shout
outs
to
the
Patronis,
right?
The
loyal
supporters
over
on
the
short
box
Patreon.
You
guys
are
the
best.
Now,
without
further
ado,
let's
bring
on
our
guest
of
honor
today,
dropping
a
new
art
book,
showcasing
some
of
the
finest
covers
who
ever
graced
Marvel
Comics.
You
can
quote
me
on
that.
Let's
give
it
up
for
Mike
Del
Mundo,
everybody.
What
up,
Mike?
How
you
doing?
Welcome
back,
man.
Glad
to
have
you
back.
Yeah,
man.
Yo,
how
you
feeling
today?
How
you
doing
today?
Mike Del Mundo
4:31
Feeling
uh
feeling
pretty
good.
I
mean,
aside
from
the
allergies,
seasonal
allergies.
Oh,
yeah,
they're
here
for
fourth.
Yeah,
yeah,
it's
it's
I
it
feels
like
it's
like
the
worst
year
ever.
But
um,
I
popped
a
few
antihistamines,
so
I'm
good.
Badr Milligan
4:46
Yeah,
don't
fall
asleep
on
me,
Mike.
I
need
you
just
for
a
strong
45.
Mike Del Mundo
4:50
No,
no,
no,
it
doesn't
it
definitely
doesn't
affect
my
drowsiness.
Yeah.
Um,
no,
it's
good,
it's
good.
Although,
like,
I
think
a
few
days
ago
I
had
like
a
drink
downtown,
and
um,
I
forgot
I
had
I
took
one,
and
like
that
messed
me
up
for
some
reason.
It
got
me
really
sleepy
and
all
that
stuff.
Badr Milligan
5:09
I
think
if
you
look
on
the
pill
bottle,
uh
it
says
not
to
mix
alcohol
with
the
medication.
Mike Del Mundo
5:14
Yeah,
just
have
one
drink,
you
know?
Badr Milligan
5:16
Oh
yeah,
it
always
starts
like
that.
Mike,
what's
uh
uh
you
had
a
watering
hole,
you
got
like
a
go-to
bar
that
you
like
going
to?
Mike Del Mundo
5:23
No,
I'm
not
like
a
like
a
like
a
frequent
bar
guy.
Um
that
was
I
was
actually
just
met
up
with
uh
a
couple
art
guy,
art
friends.
Cool.
Um
so
that
was
a
sporadic
moment.
Usually
we're
just
kind
of
stuck
isolated
in
this
cave.
Badr Milligan
5:40
You
know,
yeah,
yeah.
It's
a
very
uh
very
lonely
uh
uh
career
you
got.
I
guess
how
do
you
how
often
do
you
meet
up
with
like
other
art
friends
or
are
you
always
like
at
least
maybe
emailing,
texting,
like
stuff
like
that?
Mike Del Mundo
5:52
I
think
the
the
main
artist
that
I
talk
to
a
lot
is
Sanford
Green.
Oh,
cool.
So
he's
all
the
way
up
in
South
Carolina,
so
but
whenever
we
get
a
chance,
we'll
uh
we'll
we'll
talk
online
and
yeah,
it's
a
nice
uh
it's
a
nice
conversation
about
uh
you
know
comics
or
hip-hop
debates,
you
know.
We
get
into
it
pretty
hard.
What's
the
last
like
big
hip-hop
debate
you
had?
Um
yeah,
we
get
into
it,
bro.
Because
they
the
the
I
I
can't
remember
the
last
thing,
but
well,
we
we
debate
a
lot
because
I
guess
like
we're
different
generations
of
hip-hop.
So
he's
a
bit
older
and
he's
he's
grown
up
with
like
you
know,
the
LLs
and
the
Rocky.
Sure,
yeah,
the
golden
age.
I'm
more
like
the
um,
you
know,
93
and
up.
Badr Milligan
6:35
Yeah,
this
the
second
golden
age.
Like,
you
can't
go
wrong
with
either
or,
but
yeah,
I
I
guess
it
is
with
hip-hop
being
so
young,
I
do
think
like
those
minor
year
differences
do
play
like
a
big
part,
right?
Like,
I
I
came
in
like
you
know,
in
2004,
2005,
but
I
started
like
in
the
mid-90s
stuff.
So
like
Ilmatic,
Reasonable
Doubt,
and
then
I
kind
of
did
my
homework
backwards,
and
I'm
actually
wearing
a
Rak
Kim
shirt,
but
like
I
did
like
the
homework
of
Rak
Kim
and
and
all
of
like
those
other
like
uh
like
that
second
wave.
I
think
LL
and
them
are
you
know
the
Def
Jam
era
was
like
kind
of
the
second
wave
before
that
was
like
the
Cold
Crush
Brothers,
you
know,
Grandmaster
Flash
and
all
that.
Mike Del Mundo
7:13
Yeah,
same
same
thing.
I
I
I
went
back,
I
went
back
and
did
my
homework.
Um
Rock
Kim
actually
was
like
it
was
huge
because
when
we
were
breaking,
a
lot
of
his
music
was
part
of
the
dance.
So
that's
how
we
got
accustomed
to
well.
Um
like
that's
how
I
got
accustomed
to
Rockham
and
just
started
going
back
into
his
albums.
Yeah.
Badr Milligan
7:37
I
Mike,
I
know
that
we
talked
about
your
B-boy
origins
uh
the
la
last
year
when
you
were
on
the
pod.
But
but
what
I
don't
know
if
I
ever
had
a
chance
to
ask
you
what
are
some
of
your
favorite,
I
guess
what
was
some
of
your
favorite
songs
to
to
break
dance
to?
Like,
were
there
was
there
any
particular
songs
that
you
were
like,
yo,
this
is
my
jam,
this
is
why
I
go
all
out?
Mike Del Mundo
7:55
Yeah,
like
uh
anything
by
like
James
Brown,
like
get
on
the
good
foot.
Um,
and
then
obviously
Apache,
that's
everyone's
favorite.
Yeah,
and
um
I
don't
know,
there's
this
one
track
uh
that
all
the
b-boys
know,
uh
Babe
Ruth.
Hold
on
a
second.
By
the
Mexican,
I
believe.
Yeah,
yeah,
yeah.
Badr Milligan
8:16
Actually,
I
pulled
it
up
right
here.
Mike Del Mundo
8:17
I'm
gonna
play
it
just
through
my
Yeah.
So
it's
the
Mexican
by
Babe
Ruth,
and
like
that,
it's
it's
it's
a
it's
a
crazy
trick.
I'm
definitely
familiar
with
this
sample
for
sure.
Badr Milligan
8:26
My
man
DJ
B.
Ryan,
I'll
never
forget
going
to
this
was
years
ago.
Uh
he's
he
was
part
of
this
group
called
the
Little
Green
Apples,
and
they
were
a
DJ
crew.
B-boys
were
involved,
and
they
threw
like
this
super
dope
event
called
Summer
in
the
City,
or
it
was
part
of
like
the
Summer
in
the
City
event.
And
uh
he
was
spinning,
they
had
uh
B-boys
on
this
stage
dancing,
and
I
mean
the
mix
that
he
played
was
incredible.
Like
at
the
time
I
thought
I
knew
about
like,
you
know,
these
like
deep
cut,
these
deep
soul
cuts
and
funk
cuts,
but
like
getting
into
the
the
the
b-boy
like
side
of
hip-hop
and
like
exploring
like
such
a
like
the
really
deep
cuts
when
it
comes
to
like
funk
and
soul
and
the
stuff
that's
a
little
more
a
beat,
that's
more
danceable.
It's
like
a
whole
different
world
out
there.
Mike Del Mundo
9:11
That's
another
thing.
Like,
um,
like
you
said,
you
you
went
back
and
you
did
your
uh
your
knowledge
on
like
Eric
B
and
Rock
Him.
Like
as
a
B-boy,
like
we
got
you
know
exposed
to
like
all
the
deep
cuts,
like
funk
and
soul,
all
the
stuff
from
the
70s.
Yeah,
it's
not
so
yeah.
I
mean
it's
it's
it's
uh
it
was
pretty
nice
to
to
grow
up
in
that
time,
you
know.
Badr Milligan
9:32
Hell
yeah.
Mike,
we
hit
the
ground
run.
I
look,
uh,
this
won't
be
the
last
time
that
we
talk
Avop
or
music,
but
I
want
to
shift
gears
because
uh,
you
know,
preparing
for
this
episode,
it
you
know
had
me
a
little
nostalgia.
I
I
went
back
to
our
first
episode.
Um,
and
and
the
big
talking
point
that
episode,
you
came
on
the
show
to
promote
the
Kickstarter
for
the
Marvel
Art
of
Mike
Del
Mundo,
your
first
ever
art
book
that
was
being
put
out
by
by
Clover
Press.
Um
at
the
time
the
Kickstarter
had
it
even
launched.
I
think
I
dropped
the
episode
the
same
day
that
the
Kickstarter
launched.
So
I
was
like
kind
of
tuned,
yeah,
I
was
like
tuned
in.
I
think,
you
know,
to
help
the
promotion
out
and
you
know
get
the
word
out,
which
I
mean,
if
I'm
being
honest,
you
had
you
needed
no
help
from
me
for
that
Kickstarter
to
be
successful.
Um
it's
been
nine
months
now
since
the
Kickstarter
campaign
for
the
art
book
ended.
It
ran
for
a
month,
I
think
mid-August
to
like
mid-September
is
when
it
ended.
And
if
I
remember
correctly,
it
was
your
first
Kickstarter
campaign.
Uh,
I
think
you
were
just
a
little
nervous
about
like
what
to
expect.
You
had
like
talked
to
a
bunch
of
other
people
that
did
Kickstarters.
So
you
were
like,
you
know,
gonna
experience
this
for
yourself.
And
you
were,
I
think
at
the
time,
just
like,
hey,
if
we
hit
our
goal,
I'm
more
than
happy.
I'm
gonna
be
humble
about
it.
Well,
if
you
go
on
the
Kickstarter
webpage
now,
it
says
975
backers
pledged
$143,465
to
help
bring
this
project
to
life.
I
don't
remember
what
the
initial
goal
was,
but
I
remember
getting
a
message
from
someone
on
YouTube
saying,
yo,
you
just
dropped
this
episode.
The
Kickstarter
is
20
minutes
in,
and
it's
already
double
what
they
initially
had.
Can
you
take
me
back
to
last
August
and
tell
me
what
you
experienced
for
your
first
Kickstarter?
What
was
that
like?
It
was
a
relief.
Mike Del Mundo
11:15
Like,
I
did
have
a
feeling
that
like
we
would
do
well
just
because
we
were
working
with
Clover
Press,
and
Clover
Press
has
done
like
eight
books
before
that.
So
they
kind
of
And
they're
still
pumping
them
out,
man.
Badr Milligan
11:27
They're
killing
it.
Mike Del Mundo
11:27
Yeah,
I
think
they
just
announced
a
Mike
Zec
art
book
they're
putting
out,
which
looks
amazing.
Yeah,
that's
I
mean,
that's
amazing.
Like
they
they're
beautiful
books,
and
working
with
Hank,
um,
which
was
the
lead
on
the
Kickstarter
stuff
and
uh
the
Marvel
art
book
stuff,
I
just
had
confidence.
For
some
reason,
this
guy
doesn't
show
any
fear,
he's
very
chill,
calm,
and
I'm
like,
all
right,
cool.
I
mean,
Hank
seems
like
we're
gonna
do
well,
we're
gonna
do
well.
But
I
yeah,
I
did
have
a
lot
of
confidence
in
the
fact
that
they
they
do
have
this
Kickstarter
thing
down
to
a
science.
Yeah,
they
do
so
um,
but
it
was
still
surprising.
It
was
surprising
to
see
the
amount
of
um
uh
subscribers
or
people
that
that
uh
that
bought
into
the
book,
the
backers.
And
I
was
kind
of
really
thankful
because
like
it's
not
just
uh
the
fans
and
like
the
hardcore
like
readers
of
art,
but
the
whole
community
came
and
like
supported
like
my
family,
my
friends,
like
people
I'd
never
think,
you
know.
So
that
was
really
nice.
Really
nice
to
see.
Badr Milligan
12:28
That's
awesome.
I
looked
at
the
um
just
know
this,
Mike.
Your
boy
spent
a
grip
to
get
a
nice
that
like
I
forgot
what
tier
I
was
on,
but
I
was
like,
nah,
this
is
his
first
art
book.
I
just
finished
recording
you
with
you.
I
was
like,
man,
that
was
one
of
the
best
interviews
I
had.
Let
me
show
some
like
big
love
on
this.
So
I
forgot
what
tier
I
signed
up
for,
but
I
remember
thinking
like
I
really
fuck
with
Mike
Demondo,
I
think.
So
I'm
thanks,
man.
I'm
looking
forward
to
uh
uh
getting
my
book.
I
checked
on
the
the
Kickstarter
today,
and
that's
the
thing
about
Kickstarter,
it's
one
of
those
things
where
I
I
gotta
be
careful
because
I'll
like
support
and
back
a
lot
of
campaigns.
And
then
it's
kind
of
like
I
already
know
it's
gonna
take
a
while.
You
know,
it's
not
like
an
overnight
thing,
you
know,
it
takes
time.
There's
the
production,
the
shipping,
all
that
stuff.
Um,
so
I'll
tend
to
like
just
kind
of
forget
it.
And
this
was
kind
of
the
case.
I
was
like,
wait,
did
I
already
get
my
art
book?
Is
it
one
of
these,
like,
and
one
of
these
boxes
that's
piling
up
in
my
room?
And
I
was
like,
okay,
not
yet.
I
checked
the
the
Kickstarter
today.
You
guys
had
a
post
um
a
couple
of
days
ago
that
you
guys
got
the
printer
proofs
in.
Next
steps
are
actually
going
to
be
production
and
then
fulfillment.
I
know
that
you
know
you're
probably
hands-off
on
that
part.
Um,
but
but
I
guess
what's
that
part
of
the
process
been
like?
Because
I
hear
from
a
lot
of
different
creators
that
it's
one
thing,
it
there
it's
very
nerve-wracking
to
launch
the
Kickstarter,
to
promote
it.
You're
spending
a
lot
of
time
promoting
it,
hopping
on
podcasts,
doing
news
interviews,
blah,
blah,
blah.
And
then
it
ends,
but
that's
not
the
last
bit
of
work.
Now
comes
like
even
more
work
with
the
production,
the
fulfillment.
What's
the
what's
that
been
like?
Mike Del Mundo
13:56
It's
been
pretty
good
on
our
part
because
we've
been
working
with
the
publisher
Clover
Press.
Like
I
said,
it's
like
they
have
it
down
to
a
sign,
so
they
have
their
designers
ready
to
go.
The
hardest
part
for
us
was
uh
me
and
Jay
had
to
just
pick
the
covers,
like
what's
gonna
go
into
the
book.
So
the
toughest
part
was
like,
I
wanted
to
squeeze
everything
in
there,
so
we'd
have
to
do
a
lot
of
like
adding
and
subtracting.
And
then
I'd
I'd
I'd
do
some
new
covers
that
I'm
like,
yo,
these
covers
have
to
go
into
this
book.
Badr Milligan
14:26
Damn.
Mike Del Mundo
14:26
So
there's
a
lot
of
covers
from
um
even
2026
that
I
did
that's
like
we're
like
last
minute
putting
them
in
because
I'm
like,
yeah,
they
gotta
go
in
because
this
might
be
the
only
book,
you
know.
Badr Milligan
14:37
Would
you
say
that
you
have
enough
material
for
how
many
more
books?
Like
enough
material
for
one
more
book,
or
like,
yo,
I
I
can
crank
out
three
more
of
these
hype
art
books
with
what
I
got
left.
Mike Del Mundo
14:47
Well,
I
I
think
maybe
another
book,
but
like
this
book
was
was
the
one
that
encompassed
15
years
of
it.
Badr Milligan
14:54
Yeah.
Mike Del Mundo
14:55
And
um,
we
really
like
went
in
and
was
like,
these
are
the
bangers.
Let's
just
put
all
the
bangers
in
there.
Kind
of
treated
it
like
uh
like
a
mixtape,
you
know.
Just
um
You
know
what?
Badr Milligan
15:06
I
I
think
the
mixtape
comparison
is
good,
but
I
I'll
do
you
one
better.
It's
almost
like
you
just
dropped
your
first
album.
I'm
thinking
about
this
Jay-Z
quote
that
he
said,
uh,
it
was
like
this
reasonable
doubt
interview.
And
he
was
like,
you
know,
reasonable
doubt
was
15
years
of
my
life.
You
know
what
I'm
saying?
And
I
think
that's
safe
to
say
for
any
artist
that
puts
out
like
their
first
album,
like
your
whole
life
is
leading
up
to
that
point.
Like
that
first
album
encompasses
your
entire
life
up
to
that
point.
And
I
think
it's
probably
safe
to
say
for
you
too,
like
15
years
of
like
being
in
the
industry,
and
you
get
to
like
crystallizing
15
years
worth
of
work.
Yeah,
it's
not
a
bad
thing,
right?
Now
I
just
gotta
choose
from
it
all.
Yeah.
Now,
um,
I
was
uh
I
want
to
give
you
and
Jason
Sorrente,
uh
your
homeboy,
uh
Jason
Sorrenti.
Sorinty?
Is
that
how
you
say
Sorrenti?
Uh
Serenti,
I
think.
Sorrente.
Big
shout
outs
to
Jason,
uh,
because
he
was
kind
enough
to
send
me
a
PDF
version
of
the
art
book.
I've
been
going
through
it,
and
what
I
like
about
it
so
far
is
that
it
it
does
have
a
linear
aspect
to
it.
Like
um,
it
starts
off
with
your
your
um
X-Men
legacy
covers,
and
now
I'm
in
like
the
Electra
phase,
which
is
special
to
me
because
that's
when
I
you
know
found
out
about
you.
That's
when
I
like
became
a
big
fan.
So
I
do
like
so
far
the
linear
kind
of
timeline
aspect
of
it
going
through
your
career
from
the
beginning
and
so
forth.
Um,
I
couldn't
help
though,
man.
I
uh
I'm
one
of
these
types
where
I
I
like
reading
the
I
like
a
good
introduction
or
a
good
foreword.
And
the
art
book
has
both
of
those
things.
It's
got
an
introduction
by
you,
where
you're
talking
about,
you
know,
just
inspiration,
the
support
you've
had
throughout
the
years
through
friends
and
family,
art
teachers
and
colleagues,
and
how
that
like
really
inspired
you.
So
I'm
I'm
gonna
pause
here
and
ask
my
first
question.
You
mentioned
how
much
of
an
influence
your
dad
was
uh
in
your
art
journey.
You
know,
like
he
was
a
great,
he
was
a
pretty
good
artist
himself.
You
mentioned
like
you
know,
remembering
the
first
time
he
drew,
I
think,
like
the
TMT
or
something
like
that,
how
that
had
a
profound
effect
on
you.
Yeah,
has
your
dad
seen
the
book
yet?
Like,
what's
he
think
about
you
getting
your
own
art
book?
Mike Del Mundo
17:05
Um
I
think,
damn,
yeah.
I
don't
think
he's
seen
like
the
book
book
yet.
Um,
but
he
knows
about
he
knows
that
we're
doing
something.
He
hasn't
even
seen
what
I
wrote
about
it,
so
he's
gonna
be
surprised.
That's
gonna
be
awesome.
Badr Milligan
17:19
That's
gonna
be
wow,
that's
gonna
be
a
moment,
man.
That's
gonna
be
great.
Um
so
great
introduction
by
you.
And
then
you've
got
a
foreword
by
Scotty
Young.
He
writes
like
a
it's
almost
like
a
two-page
foreword,
just
giving
you
insane,
glowing
praise
and
like
that
very
tongue-in-cheek
kind
of
uh
uh
jokey
manner
that
he
he's
known
for.
How
did
that
come
about?
Like,
did
you
approach
him
or
vice
versa?
Mike Del Mundo
17:42
Yeah,
I
I
approached
him.
I
was
I
I
said,
what
the
heck,
man?
Like,
I
love
Scotty.
Um
I
mean,
he's
kind
enough
to
do
this.
Just
I
just
hit
him
up
and
was
like,
would
you
be
able
to
do
this?
He'd
be
like,
and
he
was
like,
he
was
excited.
So
um
yeah,
I'm
I've
known
Scotty
for
man
for
years
now.
So
um
no,
it
it
was
it's
hard,
it's
hard
to
take
in
because
like
Scotty
is
like
one
of
my
idols,
you
know,
since
like
2000,
I
don't
know,
early
2000s,
going
to
San
Diego
and
showing
my
portfolio
to
him.
Yeah,
and
then
now
he's
this
guy
that's
like
giving
me
all
this
praise.
So
it's
really
tough
to
like
take
it
in,
you
know.
But
um
it's
so
nice,
yeah.
Badr Milligan
18:26
Remind
me
again,
what
was
the
the
comic
that
you
drew?
Uh
you
drew
your
your
kids
in
there,
but
you
also
drew
uh
drew
in
like
a
map
that
his
kids
did,
or
you
what
was
the
story
behind
that
one?
Mike Del Mundo
18:36
Oh,
so
this
was
for
uh
Strange
Academy.
Yes.
And
he
wrote
about
um
the
Weird
World,
which
is
the
book
that
me
and
Jason
Jason
Aaron
did.
And
um
there's
this
crude
map
in
Weird
World.
So
initially
in
the
in
the
the
book
that
me
and
Jason
Aaron
did,
we
did
these
like
crude
maps
that
like
were
given
to
like
the
main
character,
and
they
would
have
to
like
kind
of
take
it
apart
and
try
to
make
their
way
through
this
world,
looking
at
this
map
that
just
doesn't
make
sense.
It's
like
looks
like
it's
drawn
by
like
a
child,
right?
So
when
we
got
to
Strange
Academy
and
Scotty
wanted
to
revisit
it
again,
I
was
like,
why
don't
we
just
why
don't
I
just
get
my
kids
to
do
it
since
it's
like
yeah,
a
child
map.
So
it
was
fun.
Like
I
just
got
my
kids
to
just
that's
cool,
do
whatever
they
wanted.
So
it's
like
a
full
out.
We
actually
actually
one
of
my
only
original
pieces.
Oh,
that's
that
um,
but
yeah.
Badr Milligan
19:34
Man,
it's
it's
it
seems
like
art
is
a
family
affair
for
you.
If
if
I
recall
correctly,
your
kids
also
made
another
appearance
in
um
like
this
Marvel
interview
video
or
this
video
that
they
put
up
on
their
YouTube
channel
where
they're
interviewing
you.
And
I
think
in
the
middle
of
you
like
talking
about
your
process,
like
you
can
hear
your
kids
in
the
back
playing,
and
you're
like,
oops,
like
do
y'all
need
me
to
cut
that
out?
But
they
kept
it
in.
I
thought
that
was
really
that
was
a
smart
decision
on
on
their
part.
But
you
know,
you
talk
about
like
your
kids
being
involved,
you
you
know,
your
dad
playing
such
an
inspiration.
I
think
last
time
we
talked,
our
last
episode,
you
revealed
like
your
dad
has
posed
for
a
ton
of
like
uh
has
been
like
a
model
for
a
lot
of
like
the
covers
that
you'll
do.
Um
I
guess
like
what
about
your
mom?
I
I
uh
your
mom
was
a
teacher,
right?
Like
an
art
was
she
an
art
teacher
or
a
history
teacher?
My
mom
was
a
math
teacher.
Math
teacher,
okay.
Mike Del Mundo
20:20
Yeah.
What'd
she
think
about
your
career?
Uh
she's
she's
probably
proud
of
it.
Oh,
that's
cute.
Yeah.
Um,
but
yeah,
she
was
she's
the
one
that
actually
like
was
always
putting
in
my
head
that
it's
like
because
there's
times
during
you
know,
like
my
high
school
and
during
even
college
where
I
wasn't
focused
on
drawing.
Like
even
during
high
school,
it
was
b-boying
and
all
that.
And
I
think
from
what
she
told
me,
was
she
wanted
to
be
a
painter.
Like
that
was
one
of
the
things
that
she's
she
wanted
to
do.
Um,
but
I
guess
there
was
no
options
like
that
back
in
the
days.
It
was
like
go
get
a
job
that
you
know
makes
money.
Support
the
family.
But
she
would
always,
you
know,
ever
so
often
be
like,
waste
the
talent,
waste
the
talent.
So
that
got
in
my
head
actually
um
during
college.
I
remember
hearing
that
in
my
head
and
being
like,
I'm
gonna
revisit
this.
So,
you
know,
meeting
the
group
of
guys
that
I
I
met
in
college
and
um
that
drew
comics,
and
I
was
just
like,
that
kind
of
like
spiraled
into
my
decision
to
just
go
at
this
100%,
you
know.
Badr Milligan
21:26
Oh
yeah,
now
look
at
you.
You
got
this
fancy
art
book
coming
out
fully
backed
on
Kickstarter.
Um,
I
I
think
it's
cool
that
it's
getting
the
general
release,
if
I'm
to
understand
it
right,
right?
That
uh
the
kick
the
backers
will
be
getting
theirs
uh
in
the
next
couple
weeks,
maybe
in
the
next
month
or
so.
And
then
the
general
release
in
comic
shops,
I
guess,
is
going
to
align
pretty
closely
to
that.
Is
that
right?
Yeah,
yeah.
There's
a
retail
version.
Okay,
there
we
go.
Mike Del Mundo
21:50
Okay.
Yeah,
yeah.
And
it's
gonna
be
an
it's
gonna
be
a
pretty
sweet
cover
as
well.
Badr Milligan
21:54
I
do
like
all
the
different
things.
Did
they
cover
that
cover
already?
I
think
Lunar
has
what
the
Wolverine
cover?
Mike Del Mundo
22:00
So
there's
going
to
be
a
Wolverine
cover
for
that's
the
Kickstarter
version.
And
then
the
retail
version
will
have
the
Mystique
X-Men
cover.
Badr Milligan
22:07
Oh,
that
one
is
such
a
great
cover,
man.
Yeah,
yeah.
I
see
it
here,
right
here.
So
direct
market
gets
the
Mystique
X-Men
cover.
Uh,
there's
the
Wolverine
cover.
Um,
I'm
kind
of
beating
myself
up
that
I
didn't
get
the
Electra
cover,
but
I
think
I
got
like
the
sweet
Miles
Morales
slipcase
tier
cover
one.
So
yeah?
Mike Del Mundo
22:23
Yeah.
I
think
that
might
come
with
it.
I'm
not
sure.
I
see.
I
think
that
might
have
come
with
the
dust
jacket.
Badr Milligan
22:29
Oh,
dope,
dope.
Um,
one
other
thing
to
note
that
I
want
to
say
about
the
art
book
is
that
there
is
a
companion
uh
uh
sketchbook
that
you
did
for
this
that
if
you
read
it
in
in
unison,
you'll
be
able
to
see
uh
in
the
uh
Marvel
art
of
Mike
Del
Mondo
book,
we'll
have
the
finished,
you
know,
published
cover,
and
then
the
sketchbook,
you'll
have
the
rough
drafts,
the
thumbnails,
the
the
covers
that
didn't
make
it.
And
I
think
that
is
such
a
a
cool
look
inside
of
your
artistic
process
to
have
it
like
all
bared
out.
And
I
gotta
say,
man,
some
of
the
covers
that
are
left
that
were
left
on
the
cutting
room
floor.
I
mean,
those
alone,
I
mean,
you
know,
these
are
like
thumbnails
and
rough
sketches
are
amazing.
I
I
guess
I
think
uh
uh
the
Deadpool
illustrated
covers.
There's
one
page
in
particular
where,
you
know,
in
the
official
art
book,
it's
that
the
the
published
cover
where
it's
you
know,
I
think
uh
um
I
forgot
the
name
of
the
character
in
front.
Sawyer,
something
Sawyer.
Oh,
Tom
Sawyer.
Thank
you
so
much.
I
think
it's
like
Tom
Sawyer.
Is
that
Tom
Sawyer?
I
see
or
Huckleberry
Huckleberry
Finn,
Tom
Sawyer,
one
of
those
guys,
one
of
those
kids
is
on
the
cover
and
he's
fishing
out
like
Deadpool
from
this
river,
and
and
Deadpool's
got
the
missile
launcher.
But
then
you
see
the
thumbnail,
and
you've
got
like
four
different
versions
of
different
ways
that
Deadpool
is
planning
to
blow
up
this
kid
with
a
missile
launcher.
And
it's
just
interesting
to
see
like
where
you
landed
and
and
how
like
the
final
thing
came
about
it.
I
guess
personally
speaking,
when
do
you
know
like
a
cover
is
is
perfect
or
or
done
or
right
for
the
job?
Mike Del Mundo
24:01
It's
just
a
feeling.
It's
like
what
gets
me
excited.
Like,
if
this
is
the
cover
that
gets
me
really
excited
and
that
I
want
to
be
published,
then
I
just
go
for
broke
on
that
one.
Cool.
But
back
in
the
days,
like
uh
during
the
Deathpool
days
or
even
the
X-Men
Legacy
days
or
the
lecture
days,
I
was
just
doing
like
hundreds
of
ideas
and
sketches.
I
think
I
was
just
trying
to
be
as
ambitious
as
possible.
Um,
but
also
um
I
guess
I
was
just
like
second
guessing
a
lot
of
things,
and
I
was
like,
okay,
if
I
do
enough
ideas,
all
of
these
should
amount
to
something.
Because
I
I
do
remember
when
I
send
those
ideas
in
to
Marvel,
um,
I
didn't
send
anything
that
I
didn't
want
to
draw.
So
if
I
sent
like
10,
you
know,
10
thumbnails,
you
were
all
like
all
of
them
would
have
been,
all
of
them
would
be
good
for
it.
Yeah.
So
um,
because
I've
made
the
mistake
of
sending
something
that's
like,
yeah,
they're
not
gonna
you're
they're
not
gonna
pick
this.
Yeah,
and
then
they
pick
it,
you
know.
So
um,
but
yeah,
that's
the
thumbnail,
the
thumbnail
stage
is
like
my
favorite
stage
out
of
like
the
the
whole
process.
Badr Milligan
25:06
Yeah,
I
could
tell
you're
having
a
lot
of
fun
with
them.
Like
they're
they're
loose,
they're
a
little
more
energetic.
I
think
some
of
the
concepts
are
a
little
more
bold,
a
little
more
brave.
I
think
uh
uh
to
to
uh
quote
something
that
Scotty
Young
says
in
the
foreword,
he
says
that
a
good
cover
artist
or
a
good
cover
should
have
a
visual
narrative
and
a
strong
concept.
Anything,
if
a
cover
doesn't
have
that,
then
it's
just
like
a
pinup
of
the
character.
And
he
goes
on
to
say
that
you've
got
that
like
in
spades.
And
and
I
co-signed
it,
man.
Uh
going
through
this
book,
there
are
covers
that
I
know
I've
looked
at
a
hundred
times,
but
I
think
what
this
book
also
spotlights
is
the
replayability
of
your
covers,
that
you
can
go
back
to
some
of
them
and
you're
catching
new
things.
For
example,
um
I
brought
up
that
Electra
series,
which
is
one
of
my
favorite
series
on
Electra
issue
three,
I
think
it's
her
swimming
in
a
cave.
And
at
first
it's
like,
oh,
this
is
a
really
cool
concept,
but
I
don't
know
how
I
miss
that.
She's
swimming
in
a
psi-shaped,
like
underwater
cave
tunnel
while
also
holding
a
psi.
You
know,
it
was
like
just
like
a
double
entendre
going
on
here.
Double
entendre.
Yeah,
that's
crazy.
There's
a
lot
of
it's
like
inception,
that
kind
of
inception.
Yeah,
yeah,
yeah.
Was
there
any,
I
guess,
um,
in
during
the
process
of
of
you
know,
trying
to
slim
down
and
make
the
selections
for
the
book,
what
was
one
or
two
that
you
knew
you
had
to
add
that
might
have
like
had
a
special
spot,
personal
spot
in
your
heart
that
you're
like,
this
has
got
to
make
it.
Mike Del Mundo
26:33
Oh,
this
the
mystique
cover
for
sure.
And
the
any
of
the
X-Men
Legacy
covers,
because
like
I
I
was
like,
I
need
to
put
all
these
covers
in
there
just
because
I
think
that
was
like
my
jumping
off
point.
For
sure.
Badr Milligan
26:48
I
think
you
became
a
household
name
with
those
like
X-Men
Legacy
covers.
I
think
it's
real
safe
to
say.
I
think
I
put
you
on
the
map
for
sure.
Mike Del Mundo
26:54
Yeah,
I
was
already
like
I
was
already
doing
a
lot
of
covers
before
that,
um
before
that
series,
but
for
some
reason,
X-Men
Legacy,
I
don't
think
I've
done
anything
topically
the
same
as
that
um
since.
Not
not
to
say
that
like
there
I
haven't
done
anything
weird,
but
X-Men
Legacy
was
just
crazy
weird
and
it
was
like
perfect
timing
for
me.
And
like
the
funny
thing
too
is
like
I
I
almost
like
I
actually
declined
the
the
work
because
I
was
getting
married
at
that
time
and
it
was
all
overlapping.
So
I
remember
telling
Daniel,
Daniel
catch
him
at
the
the
editor.
Um,
hey,
I
can't
take
this
job.
And
I
didn't
know
what
to
expect
with
this
um
with
this
book.
I
thought
it
was
just
gonna
be
a
regular
like
let's
just
do
X-Men
stuff.
Badr Milligan
27:43
Yeah.
Mike Del Mundo
27:43
But
it
became
like,
you
know,
my
own
thing.
Um,
and
I
was
really
able
to,
you
know,
flourish
and
like
put
all
my
thoughts
and
like
ideas
into
these
books.
So
um
yeah,
it
was
special.
And
then
after
that,
it
just
seemed
like
all
the
editors
were
like
coming
at
me,
like,
yeah,
yeah,
do
this
cover
and
do
it,
do
it,
you
know,
do
whatever
you
need
to
do
with
it.
Uh
you
know,
they
weren't
like
they
were
never
hands-on,
they
were
just
like,
Yeah,
we
trust
you.
So
that
was
that's
what
I
mean
about
the
jumping
off
point,
is
that
from
then
on
it
was
like,
you
know,
I
was
able
to
just
kind
of
work
my
brain
and
they
trusted
it.
Badr Milligan
28:19
Yeah,
I
I
think
I
think
that
that
we
what's
you
know,
go
back
with
Scotty
say
that
visual
narrative
and
like
that
concept.
I
think
you've
got
I
definitely
think
you've
got
those
two
things
in
spade.
And
it's
kind
of
like
your
signature,
like
aside
from
like
the
visual
aesthetic
of
of
your
work.
Um,
I
think
you've
you've
mentioned
before,
like
that
you
have
like
this
dry
ice
effect
that
kind
of
makes
your
work
stand
out.
Um
but
I
also
think
it's
the
I
think
it's
like
that
that
concept.
Like
you
your
signature,
aside
from
the
visual
look,
it's
like
there's
always
going
to
be
a
dope
concept.
And
even
if
you
don't
get
it
at
first,
there's
something
there,
and
maybe
you
just
gotta
study
a
little
more.
Like
I
mentioned,
like
the
double
entendres.
I
do
like
catching
like
how
certain
things
have
like
double
meaning.
Um,
you
brought
up
the
X-Men
Legacy
uh
covers
you've
done,
and
there's
one
I
had
never
seen
before.
And
I
spent,
I
swear,
like
a
good
15
minutes
just
on
this
one
page.
But
it's
the
cover
where
it's
Legion
sitting
and
he's
being
painted,
but
like
the
way
that
the
the
the
artist
is
holding
the
paintbrush
from
this
first
person
point
of
view,
like
the
way
you
play
around
with
Legions,
like
you
know,
uh
uh
high
top,
it's
like,
man,
so
much
things
uh
are
going
on.
How
difficult
is
it?
I
guess
how
difficult
is
a
cover
like
that
where
there's
a
lot
of
different,
like
you're
almost
breaking
like
the
fourth
wall,
and
you're
you
know,
you
got
all
these
these
Easter
eggs.
Is
there
one
cover
in
particular
that
you
remember
being
really
difficult
to
nail
like
a
concept
like
that?
You
mean
like
um
after
the
idea
is
done
or
just
coming
up
with
the
idea?
I
guess
both.
Yeah,
uh
now
that
you
bring
it
up,
what's
been
the
most
challenging
uh
cover
to
come
up
with
an
idea
for?
And
then
I
guess
what's
been
the
most
challenging
one
to
actually
execute?
Mike Del Mundo
30:00
I
found
like
X-Men
Legacy
for
sure
was
like
in
terms
of
ideas,
there's
nothing
really
challenging
about
it
just
because
just
the
subject
matter
and
this
person
made
it
so
easy
to
like
come
up
with
like
so
many
ideas.
Um,
I
think
it
gets
challenging
when
there's
not
much
like
I
I
need
a
story,
some
sort
of
background,
some
sort
of
lore
in
order
to
like
conceptualize
certain
certain
ideas
to
get
my
brain
going.
Yeah,
sometimes
if
it's
just
like
it's
hard
to
explain,
but
I
would
say
okay,
there's
one
cover
I've
done
that's
uh
just
like
an
iconic
cover,
and
I
I
love
it
just
because
of
the
movement
and
the
energy,
and
like
I
just
focused
on
the
colors
and
just
the
dynamism
of
it.
But
there's
no
um,
there's
no
idea
process
in
it.
That
was
the
beta
ray.
There's
a
beta
ray
bill
cover
I
did.
I
don't
know.
You
already
know
I'm
looking
this
up
on
my
side.
Badr Milligan
30:53
Okay,
uh,
so
beta
ray
bill
issue
three.
Yeah,
issue
three,
volume
one,
issue
three.
This
is
a
very
it's
got
like
the
tri
like
the
signature
color
palette
of
yours,
and
once
again
that
dry
ice
effect.
Mike Del Mundo
31:07
And
there
was
not
much
like
it
was
a
variant
cover,
and
I
I
guess
the
story
hasn't
hadn't
come
out
yet.
And
it
was
Beta
Ray
Bill,
and
I'm
like,
I
was
like,
I
can't
think
of
anything
for
this.
So
that
was
the
one
cover
that
like
was
tough,
just
tough
to
kind
of
work
a
an
idea
around.
I'm
sure
I
could
have,
but
like
um,
I
guess
I
was
also
in
the
in
the
zone
of
like
I
want
to
I
just
want
to
do
something
cool
sometimes,
you
know,
like
just
like
a
nice
cool
pose.
A
good
splash
page,
a
good
pinup,
yeah.
So
like
I
can't
think
about
like
how
tough
it
is
to
come
up
with
ideas
because
most
of
the
time,
as
soon
as
I
start
sketching,
the
ideas
just
come,
you
know.
Um,
but
that
that's
what
I
can
remember.
One
of
the
covers
that
I've
done
that's
like
not
as
uh
conceptual
driven.
Badr Milligan
31:52
Got
it,
got
it.
Can
I
say
uh
apparently
someone
appreciated
this
cover
and
just
um
uh
air
quotes
here
the
simplicity
of
it?
I
think
simplicity
only
because
we're
talking
about
you,
and
this
is
maybe
the
most
straightforward
cover
out
of
all
of
the
ones.
But
apparently
it
was
uh
they
use
this
cover
art
for
a
Marvel
Snap
card,
by
the
way.
They
use
it
for
uh
beta
rib
bill.
That's
pretty
dope.
Mike Del Mundo
32:11
That
was
nice,
that
was
nice.
And
it
might
be
the
only
cover
with
beta
rib
bill
with
five
fingers.
Badr Milligan
32:18
Whoa!
They
made
that
mistake
one,
two,
three,
four.
All
right,
I
gotta
make
sure
that
uh
Vigo,
we
can't
release
this
episode
until
I
make
sure
I
buy
this
comic
so
that
way
before
it
goes
up
in
the
speculation.
Mike Del Mundo
32:30
I
was
like,
oh
shit,
I
think
I
remember,
I
think
I
I
found
out
and
I
was
like,
uh,
it's
just
too
late.
It's
already
printed.
I
can't
go
back.
Badr Milligan
32:39
You
know,
uh
can
I
pivot
here
real
quick?
Because
I
um
I'm
thinking
about
something,
uh,
a
quote
I
read
from
you
in
an
article.
You
were
you
were
talking
about
like
looking
back
at
your
old
art
and
how
that
can
kind
of
be
difficult
at
times
when
can
you
know
if
it's
old,
old
art
and
how
you
can
be
maybe
a
little
hypercritical
about
it
because
you've
progressed
and
you've
improved
as
an
artist,
or
you
should
be
improving
as
an
artist,
right?
Um
so
the
art
always
has
room
to
improve,
but
uh
the
art
always
has
room
to
improve
as
time
goes
on,
but
you
said
something
to
the
effect
of
a
good
idea
is
timeless.
So
even
though
some
of
your
older
art
might
not
be
your
strongest
uh
um
artistically,
the
concept
and
the
the
ideas
are
usually
like
good
enough
to
where
it's
you
know
it
it
feels
timeless.
Do
you
think
that's
still
true
in
this
case?
What
was
it
like?
I
guess
going
back
through
somebody
like
your
like
you
said,
like
some
of
your
first
major
covers
for
Marvel.
Like,
did
you
have
any
of
those
feelings?
Were
you
hypercritical
at
times?
Like,
did
you
look
at
anything
and
you
were
like,
Yeah,
I've
come
a
long
way?
Mike Del Mundo
33:38
Yeah,
all
the
time.
Like,
even
stuff
I
did
last
year,
I'm
like,
oh
man,
I
don't
like
that.
You
know,
like
it's
just
the
curse
of
an
of
an
artist.
We
just
keep
getting
better.
Yeah,
and
I
guess
that's
a
good
sign
that
you're
getting
better
and
your
eyes
are
getting
better
and
your
draftsmanship
is
getting
better,
and
this
and
that.
Um,
so
I
do
all
the
time
cook
go
back
to
things
and
um
and
I'm
just
like
I
cringe.
Um,
but
then
there's
times
where
like
it
all
depends.
Like
if
I'm
in
a
good
mood,
I
look
back
at
my
at
my
stuff
and
I'm
like,
yeah,
this
stuff's
awesome.
You
know
what
I
mean?
If
I'm
in
a
negative
mood,
it's
just
like,
oh,
all
this
stuff
is
shit,
like
just
throwing
coffee
all
over
it.
Badr Milligan
34:16
One
day
you're
like,
I'm
the
shit.
Yeah.
Other
days
you're
like,
I'm
shit.
Mike Del Mundo
34:21
Yeah.
But
like
I
remember
when
I
when
I
first
got
my
first
gig
at
Marvel,
and
even
around
that
time,
I
didn't
have
that
confidence
that
like
I
was
good
at
this,
you
know.
I
felt
like
I
was
a
hack.
Badr Milligan
34:36
Sure.
Mike Del Mundo
34:37
You
know,
I
was
just
figuring
things
out,
and
I
I
felt
like
I
just
kind
of
glucked
out.
Like
they
somehow,
I
somehow
fooled
them
into
getting
me
this
job.
Badr Milligan
34:47
Yeah.
Mike Del Mundo
34:47
And
um,
and
with
all
that
in
mind,
um
the
one
thing
that
I
took
from
because
I
was
working
in
design
before
comics.
I
was
actually,
it
was
like
a
transition.
Like
I
was
when
I
was
doing
my
first
covers,
I
was
still
working
at
a
design
firm
um
doing
all
that.
So
what
I
remember
saying
to
myself
was
like,
when
I
start
working
on
these
covers,
I
want
to
do
what
I
was
doing
at
in
design,
taking
whatever
I
learned
there
and
then
applying
it
into
uh
into
comic
books.
So
um
the
main
thing
was
like
I
always
wanted
to
do
the
concepts.
Yeah,
I
was
like,
yeah,
I
might
be
a
shitty
drawer,
but
like
like
you
said,
like
the
ideas
are
there.
Yeah.
So
if
I
can
fool
people
into
just
looking
at
that,
like
focusing
on
the
idea,
and
it's
kind
of
like
a
magician,
right?
You
just
kind
of
fool
people
into
like
whatever
you're
doing
in
the
background,
and
then
they
don't
even
notice
what's
happening,
right?
So
focus
on
the
idea,
and
you
know,
everything
else
they'll
probably
think
is
great.
Yeah,
that's
always
been
the
goal,
is
like
concepts
for
me
and
ideas.
Badr Milligan
35:52
Let
me
let
me
ask
you
just
a
random
question.
What's
the
last
comic
cover
that
that
you've
seen
out
in
the
wild
recently?
Whatever
comes
to
mind
that
really
impressed
you?
Because
you
know,
we're
talking
about
all
these
incredible
covers
that
that
that
you've
done
that
are
collected
in
this
art
book.
What's
the
last
cover
that
done
by
someone
else
that
you've
seen
that
you're
like,
wow,
that
stopped
you
in
your
tracks?
Hmm.
Mike Del Mundo
36:13
There's
like
50
artists.
I'm
just
I
just
drawing
blanks.
Whenever
I'm
on
a
podcast,
I'm
drawing
blanks.
It
happens,
it
always
happens.
Um
the
one
the
one
cover
that
that
I
recently
saw,
um,
not
even
recent,
like
this
was
years
ago,
but
it's
always
been
in
my
mind,
and
I
guess
that's
the
first
thing
that
came
to
mind
when
you
asked
that
was
Ryan
Stegman's
cover
of
um
I
don't
even
know
what
issue
uh
book
it
is.
Hit
it.
Badr Milligan
36:41
But
it
has
Cyclops
beaming
on
like
circle
of
yes,
yeah.
Yeah.
That
one
is
hold
on,
let
me
see
if
I
could
find
that
one.
That
cover
is
so
fucking
cool.
I
speaking,
I'm
gonna
see
if
I
can
find
the
exact
number,
but
I
was
I
walked
into
my
comic
shop
one
day
and
Ben
goes,
Have
you
seen
the
previews
for
next
uh
whatever?
It
was
like
three
months
out.
He's
like,
Have
you
seen
the
previews
for
the
the
next
issue
of
X-Men?
I
was
like,
No,
I'm
like,
he
shows
me
the
cover
and
it's
I
was
like,
How
come
no
one
has
ever
thought
of
that?
Like
Cyclops,
like
kind
of
doing
a
spin
off
his
blast.
Yeah,
yeah,
yeah.
Mike Del Mundo
37:17
That's
like
the
I
wish
I
thought
of
that
cover.
Badr Milligan
37:19
Okay,
oh
my
god.
Like
it
was
the
first
thing
that
pops.
I
typed
in
Ryan
Stegman's
Cyclops
cover.
First
thing
that
pops
up.
It's
X-Men
issue
10,
which
I
think
came
out
maybe
two
years
ago
or
something
like
that.
Man,
yeah,
it's
a
great
cover.
Mike Del Mundo
37:33
It's
it's
yeah,
it
it
hits
right
away
and
it's
like
fuck.
Like,
why
hasn't
anyone
thought
of
that?
Like,
why
hasn't
anyone
thought
of
just
like
even
the
way
he
swished
like
the
beam,
you
know
what
I
mean?
Yeah,
like
that's
that's
fucking
cool.
The
second
person
that
comes
to
mind
is
who
you've
been
referring
to
throughout
this
interview,
Scotty
Young.
You
know,
that
guy's
great
as
great
ideas
as
well.
Badr Milligan
37:59
Yeah,
I
I
feel
like
Scotty
Young
brings,
and
I
think
it's
on
purpose
too.
I
don't
think
it's
crazy
to
say
like
this
comic
strip
Calvin
and
Hobbes
energy
to
all
of
his
covers.
And
I'm
always
it
always
stops
me
in
my
tracks
in
the
sense
of
I'm
always
looking
for
the
punchline.
I'm
always
reading
the
dialogue
and
like,
you
know,
what's
the
the
the
joke,
what's
the
quip?
And
nine
times
out
of
ten,
it's
always
landing.
I'm
always
like,
damn,
that's
a
really
funny
way
to
like
break
the
fourth
wall.
He's
always
got
like
a
meta
commentary
on
the
character
or
the
industry.
Um,
yeah,
yeah,
yeah.
Mike Del Mundo
38:31
He's
yeah,
he's
he's
had
he's
got
great
concepts
and
so
many.
He's
got
a
few
of
those.
I
wish
I
I
wish
I
thought
of
that
kind
of
covers.
So
shout
out
Scotty,
man.
Badr Milligan
38:41
Big
shout
out
to
Scotty
Young.
All
right,
Mike.
Uh,
so
what
once
again,
I
want
to
say
that
the
the
Marvel
art
of
Mike
DelMondo
uh
will
be
shipping
to
Kickstarter
backers,
I
guess,
here
in
the
next
couple
weeks.
Like
we
we
said
in
the
beginning,
uh
you
guys
got
the
printer
proofs.
Next
up
is
is
production,
shipping,
and
all
of
that.
But
there
is
going
to
be
a
direct
market
release
later
this
summer.
I
guess
people
can
be
on
the
lookout
for
that.
If
I
was
you,
I'd
go
to
your
comic
shop
right
now
and
tell
them
to
put
this
book
on
your
pull.
I
I
can
see
this
being
a
sellout
for
sure.
All
right,
which
brings
me,
Mike,
I
want
to
shift
gears
to
uh
some
more
stuff
that
you
got
coming
out.
I
think
this
is
uh
for
Mike
Delmundo
fans,
this
is
like
a
great
year.
Like
we're
eating
good.
We're
getting
the
Marvel
art
book,
we
got
the
sketchbook
that'll
be
coming
out.
And
then
we're
finally
getting
your
three
worlds,
three
moon
stuff.
We're
getting
uh
a
one
shot
later
in
July,
uh,
the
foundation,
and
then
we're
getting
the
uh
shift
in
September.
As
someone
who
has
been
asleep
on
this
three
worlds,
three
moon
stuff,
only
because
I
was
like,
I
don't
feel
like
making
another
subscription
with
Substack,
God
bless
them
though.
I
am
so
excited
is
getting
a
general
release
because
all
of
the
hype
I've
heard
about
it
that
people
who
are
actually,
you
know,
have
been
with
the
Substack
and
been
following
along,
it's
like
they
can't
even
explain
what
it's
like
what
it
is.
They're
like,
bro,
it's
an
experience.
So
I
went
on
the
Three
Worlds,
Three
Moons
Substack
yesterday,
and
I'm
like,
I
thought
I
was
just
looking
for
a
comic.
You
guys
have
a
web
store,
an
app.
Um,
like,
like
in
terms
of
like
infusing
technology
with
comics,
you
guys
are
doing
it
right.
I
there's
no
way
I
can
explain
it
other
than
I
think
people
need
to
just
go
on
the
three
worlds,
three
moon
substack
and
just
spend
some
time
perusing.
But
but
in
your
words,
what
is
the
three
worlds,
three
moons?
I
know
it's
it's
sci-fi,
it's
fantasy.
Jonathan
Hickman
is
involved,
which
was
uh
enough
for
me.
It's
like
Hickman
and
Delmundo,
sign
me
the
fuck
up.
What
can
people
expect?
What
is
the
story
behind
it?
Man,
I'm
gonna
I'm
gonna
ruin
this
one.
Mike Del Mundo
40:40
Jonathan,
Jonathan
should
be
explaining
this,
yeah,
or
even
Nick,
but
I'll
I'm
gonna
try.
Uh
so
like
all
the
stories
that
you've
talked
about,
like
shift
and
foundations,
like
you
said,
it
jumps
back
and
forth
into
different
times,
right?
Um,
just
that's
just
how
Nick
and
and
Jonathan
have
kind
of
weaved
this
thing
together
and
it
somehow
all
comes
together.
Um
but
when
we
first
started
Three
Worlds
Three
Moons,
it
was
like
almost
like
prepping
people
for
the
main
story.
So
that's
like
three
years
of
us
doing
that.
It's
been
three
years.
Yeah,
it's
been
three
years.
So
if
you
go
on
like
the
Substack
site,
um
like
you
said,
you
saw
like
we've
done
a
whole
yeah,
it's
not
just
comics
anymore.
Yeah,
we
have
an
app
where
you
can
read
all
the
the
stories
that
we
have.
We
have
a
ton
of
stories.
We've
done
um
like
a
book
with
uh
Steve
Epting
and
Jonathan
Hickman
called
The
Academy.
Um
uh
Jerome
Opinia
has
done
some
books.
There's
like
a
whole
bunch
of
artists
that
have
like
that
have
uh
I've
been
like
missing
out.
Well,
because
it's
it's
online
and
like
I
realize
it's
kind
of
cool
when
people
say
I've
been
missing
out
because
it's
like,
well,
now
like
you
can
just
jump
into
this
world,
like
it's
been
three
years
of
it.
But
it's
cool
that
we've
been
able
to
um
survive
off
like
three
years
of
making
this
stuff
without
even
people
under
uh
like
most
people
knowing
it.
We
just
have
the
community,
sure,
right?
And
that's
kind
of
helped
us,
you
know,
get
to
the
next
year,
to
the
next
year.
And
the
coolest
part
of
it
is
now
everyone's
gonna
get
to
see
like
what
we've
been
working
on,
and
and
you
know,
like
the
true
test
of
if
people
are
gonna
like
it.
But
yeah,
it's
it's
it's
been
amazing.
And
uh
yeah,
we
I
went
off
track
about
um
what
this
this
uh
Three
Worlds,
Three
Moons
is
about,
but
basically
it's
like
uh
the
fight
between
magic
and
science.
So
in
different
worlds,
let's
say
the
book
that
I'm
working
on
is
Shift,
it
had
it's
basically
the
end
of
the
magic
cycle,
right?
And
it's
showing
how
like
basically
things
start
to
shift
into
science.
And
like
it's
basically
about
a
boy
that's
uh
that
grows
up
and
he
has
to
wake
up
the
uh
the
AI
god,
you
know
what
I
mean?
The
god
machine.
Yeah,
and
um
that
would
once
that
guy's
once
the
the
god
machine
has
woken
up,
it's
the
shift
to
towards
science.
So
all
these
stories
that
we've
we've
played
with,
like
foundations,
shift,
academy,
they
all
kind
of
play
into
those
different
cycles.
Foundations
is
in
the
science
cycle,
and
it's
like
whenever
one
is
dominant,
the
other
one
almost
becomes
it's
almost
like
blasphemy,
right?
So
um
it
just
kind
of
like
it
just
goes
into
these
cycles,
which
allows
us
to
kind
of
work
with
both
genres.
And
I
think
that
was
like
the
main
idea
is
to
kind
of
mix
these
genres
together
and
be
able
to
work
on
two
things
fantasy
and
you
know,
sci-fi.
Badr Milligan
43:43
Yeah,
I
will
say
the
your
character
designs
in
this,
it
feels
like
I
mean,
correct
me
if
I'm
wrong,
if
it
almost
feels
like
you
were
given
like
free
reign
to
just
go
all
out
for
the
care.
Some
of
these,
uh
at
least
in
the
first
chapter
of
Shift.
Man,
I
mean,
it
it
feels
like
you
are
diving.
Into
you're
you're
digging
into
this
fantasy
bag
that
I
don't
think
I've
seen
and
like
that
I've
seen
in
some
of
your
other
work.
I
think
the
Marvel
stuff
is
you
know,
obviously
you're
dealing
with
like
existing
characters.
We've
seen
these
characters,
you
know,
for
years
in
so
many
different
ways,
but
not
like
that
much
different.
But
then
I
look
at
what
you've
done
in
Shift
and
it's
like,
holy
shit,
he's
digging
into
something
else.
I
mean,
is
is
that
how
you
feel?
Mike Del Mundo
44:22
Yeah,
yeah.
It's
a
it's
a
this
book's
actually
exactly
what
I
was
trying
to
do
with
like
Weird
Worlds,
like
all
the
past
books
that
I've
done.
Yeah,
um,
weird,
even
Thor,
like
just
like
the
way
I
apply
I
apply
the
colors
and
this
and
that.
One
of
my
favorite
movies,
uh
actually,
like
I
guess
top
five
movies
is
Secret
of
Nym.
Yeah,
that's
good.
Like,
Secret
of
Nim
is
always
kind
of
like
the
reference
to
to
everything
I
do
in
terms
of
color,
in
terms
of
mood,
in
terms
of
like
just
the
feeling
of
it
all.
And
um,
the
only
thing
missed,
like
I
was
trying
to
do
that
with
like
Weird
World
and
like
all
these,
all
those
past
books.
The
only
thing
that
was
missing
was
like
these
anamorphic
characters,
yeah.
So
shift
is
you
know
what
kind
of
drove
that.
And
like
I
was
able
to
really
do
my
my
version
of
like
my
favorite
movie.
So
that's
that's
uh
that's
shift
in
a
hash
show.
Badr Milligan
45:21
Can
I
also
say
that
um
you
are
also
it
feels
like
diving
into
like
kind
of
like
your
Kirby
bag
in
the
sense
of
uh
in
the
first
chapter
of
Shift,
there's
a
lot.
I
mean,
like
you
said,
you
know,
you
were
dealing
with
uh
science
and
magic,
but
on
the
science
side,
some
of
the
machines
that
you're
drawing
in
the
background,
the
technology
feels
very
kind
of
Kirby-esque
where
it's
like
larger
than
life,
complex
looking.
Like
can
you
talk
a
little
bit
about
like
where
you're
drawing
inspiration
from
in
terms
of
like
references
or
or
things
like
that?
Mike Del Mundo
45:51
I
guess
it's
like
a
mix
of
Kirby
and
even
like
like
90s
comics,
because
that's
what
I
grew
up
with.
And
I
can
never
get
away
from
it,
you
know,
like
just
like
the
tech
that
they
the
exaggerated
tech
back
in
the
90s,
you
know.
So
it's
like
a
mix
of
that
and
trying
to
kind
of
stray
away
from
that
and
like
add
like
more
realistic
tech,
more
Kirby
tech,
more
simplified
tech,
stuff
like
that.
So
I
think
all
those
together
um
encompasses
what
I
was
doing
with
Shift.
Badr Milligan
46:18
Yeah.
I
think
trying
to
um
it
sounds
like
trying
to
dilute
what
three
worlds,
three
moons
is
into
like
a
one
sentence
or
one
podcast
episode
is
definitely
not
enough.
Because
there's
a
phrase
that
I
keep
seeing
online
when
when
you
should
describe
it,
where
it's
it's
uh,
I
think
it
was
actually
on
this
pop
first
article,
they
they
had
a
part,
it
said,
no,
not
just
a
single
comic
or
a
single
series.
We're
talking
about
an
entire
universe
to
tell
stories.
And
you
know,
we're
finally
getting
like
the
physical
debut
of
these
comics,
you
know,
start
in
July
and
so
forth.
So
to
go
back
to
what
you
were
saying
about
how
it's
been
impressive
for
y'all
to
be
like,
you
know,
we're
three
years
in,
we've
got
all
these
stories.
I
had
no
idea
someone
like
Steve
Epting
and
and
uh
uh
Jerome
Pena
were
doing
stuff,
you
know,
like
it
feels
like
you
guys
have
been
like
Jerome's
actually
the
first,
one
of
the
first
artists
to
do
like
stories,
yeah.
Okay,
I
yeah,
I
have
got
a
lot
to
catch
up
with.
And
I
think
that's
what
makes
it
exciting
that
I
know
that
this
existed
over
here,
but
I've
been
so
preoccupied
over
here
that
it
feels
like,
man,
I
I
can't
wait
to
get
into
that
club.
And
you
guys
are
opening
the
doors,
like,
hey,
here's
what
we've
been,
you
know.
Speaking
about
Hickman,
I
think
that's
been
his
whole
premise
with
like
the
whole
ultimate
universe
is
that
you
know,
like
someone
like
the
maker
has
been
asleep
for
a
year,
and
in
one
year
he's
gonna
come
back
out
and
he's
got
like
all
these,
you
know,
you're
like,
what
has
he
been
up
to?
It
feels
like
I'm
seeing
the
real
world
version
of
that.
So
I
will
say,
if
uh
it's
you
could
have
told
me,
matter
of
fact,
I
could
have
went
into
this
conversation
not
knowing
that
Hickman
did
this
book,
and
the
way
you
described
it,
I
would
have
just
said,
so
Hickman's
writing
it,
you
know,
like
in
terms
of
like
the
world
building.
Um,
I
did
flip
through
uh
a
foundation
just
a
little
bit,
and
once
I
saw
the
infographics,
I'm
like,
oh,
this
is
going
to
be
this
is
going
to
be
a
blockbuster
event.
Mike Del Mundo
48:02
It's
it's
a
lot
to
it's
there's
a
lot.
There's
a
lot,
and
uh
there's
a
lot
that
we've
built,
and
it's
just
the
beginning.
It's
literally
like
everything
that
we've
done
for
three
years
is
stories
that
uh
talk
about
the
universe.
It's
not
even
the
main
story,
it's
just
getting
you
familiar
with
like
the
religion
of
like
how
transportation
works,
how
the
world
works,
like
how
everything
it's
like
you're
getting
an
encyclopedia
of
basically
our
world-building
encyclopedia
of
Three
Worlds,
Three
Moons,
so
that
once
you
get
into
the
main
story,
you're
just
familiar
with
like
everything
that's
happening
in
this
world,
like
you're
immersed.
So
that's
what
we
were
trying
to
do
for
the
first
three
years.
And
then
now
we're
moving
towards
the
main
storyline.
Badr Milligan
48:47
Man,
this
is,
I
mean,
just
hearing
you
talk
about
it.
This
sounds
like
the
the
type
of
book,
the
type
of
series
that
for
people
that
love
like
getting
into
the
nooks
and
crannies
and
you
know,
guides,
and
and
it
sounds
like
almost
like
a
comic
book
meets
like
you
know,
a
Dungeons
and
Dragons
campaign,
you
know,
like
how
they'll
explain
it.
Mike Del Mundo
49:07
It
really
is,
it
really
is.
It's
very
detailed,
even
for
me,
like
I'm
still
learning
about
the
world,
you
know.
Like
I
think
that's
I
we're
on
the
journey
with
you,
Mike.
Yeah,
when
me
and
uh
Huddleston
are
working
on
like
you
know,
concepts
and
ideas
and
storylines
and
covers,
I'm
going
into
those
books
and
like
rereading
certain
things
because
there's
so
much
involved
in
it
that
I
don't
even
know
everything
uh
involved
in
like
these
worlds.
Badr Milligan
49:36
A
couple
weeks
ago
I
was
talking
to
Joshua
Williamson
about
uh
how
far
in
advance
he
plans,
and
he's
like,
you
know,
if
you
could
see
my
whiteboard
right
now,
it's
like
you
know,
filled
with
stuff.
I
imagine
that
on
steroids
times
a
hundred
for
someone
like
Hickman.
And
especially
maybe
for
this,
has
he
ever
shown
you
guys
like
like
uh
like
does
he
have
a
Bible?
He
looks
like
the
type
to
have
like
a
Bible,
you
know,
a
book
about
the
book
itself
or
a
giant
whiteboard.
I
can
only
imagine
what
his
notes
look
like.
It's
all
in
his
head,
man.
Get
out
of
here.
Mike Del Mundo
50:06
I'm
sure
the
Bible
is
he's
like
Jay-Z,
man.
Like
the
Bible,
the
Bible's
in
his
head.
Badr Milligan
50:13
I
was
trying
to
sip
water.
That's
funny.
That's
great.
All
right,
I
can't
wait
to.
Mike Del Mundo
50:16
I
don't
know.
I
like
I
don't
I
don't
know
if
I've
ever
seen
him
with
like
a
like
a
Bible,
like
a
like
a
notebook,
but
he
just
sits
down
and
he
just
talks,
talks
ideas.
So
like
it's
all
in
there.
Badr Milligan
50:27
That's
dope.
Yeah,
yeah.
You
are
you've
got
a
so
by
the
way,
you've
got
a
solid
team
behind.
I
mean
Hickman,
uh
Huddleston,
um
uh
you
mentioned
uh
Epting,
Opinia.
Who
else
are
you
working
with?
Anyone
else?
Mike Del Mundo
50:38
Well,
the
four
guys,
um,
the
four
main
guys
is
uh
Jonathan
Hickman,
Mike
Huddlson,
Nick
Spencer,
that's
right,
Nick
Spencer.
Yeah,
and
Nick
is
actually
um
kind
of
like
the
mastermind
of
like
how
everything's
working
in
behind
the
scenes.
So
he's
like
making
things
happen
with
stories
with
with
Jonathan,
and
he's
always
he's
also
making
things
happen
with
everything
else,
like
the
app,
like
you
know,
all
the
background
stuff.
So
yeah.
Badr Milligan
51:06
Impressive,
man.
Mike Del Mundo
51:07
He's
the
mover,
yeah.
Badr Milligan
51:08
I
can't
wait.
I
look,
this
won't
be
the
last
uh
question
or
time
we
talk
about
uh
shift
or
foundation
or
through
worlds,
three
moon
in
general.
But
uh
Mike,
I
want
to
get
into
uh
our
next
segment.
It's
one
of
my
favorite
segments
of
the
show.
It's
called
the
short
box
friends
and
family
segment.
Uh,
it's
where
I
shut
up
for
a
little
bit
and
uh
let
someone
else
ask
the
question,
all
right?
L
I
let
other
friends
and
family
chime
into
the
conversation.
And
um,
I
gotta
say,
when
I
put
out
the
word
uh
to
the
short
box
nation
that
I
was
gonna
have
you
on
the
show,
you
know,
submit
some
voicemails,
some
submit
some
questions
from
Mike.
I
think
I
I've
never
gotten
this
many
responses.
So
I've
tried
to
whittle
it
down
to
four
really
good
ones.
And
I've
got
two
voicemails
and
then
two
questions,
all
right?
We're
gonna
start
off
with
a
voicemail
from
Ben
Kingsbury,
all
right?
He's
the
owner
of
Gotham
City
Limit
Comic
Shop.
And
uh
when
he
heard
you'd
be
on
the
show,
he
had
a
good
question
line
up.
So
let's
hear
from
Ben.
Ben Kingsbury
51:58
Hey
Mike,
Ben
Kay
from
Gotham
City
Limit.
Thanks
so
much
for
uh
taking
some
time
to
jump
on
this
podcast,
answer
a
question
real
quick.
First
off,
congratulations
on
the
new
art
book.
It's
gotta
be
uh
surreal
moment
and
an
awesome
achievement
to
have
uh
accumulation
of
all
of
your
artwork
in
one
single
hardcover,
that's
gonna
be
great.
That's
kind
of
where
my
question
stems
from.
You've
been
doing
artwork
for
Marvel
for
a
very
long
time.
Now
you're
jumping
into
some
DC
covers
with
Flash,
Lobo,
DCKO.
How
has
that
transition
uh
worked
with
your
style?
And
have
you
had
any
uh
interesting
stories
tied
to
having
to
look
up
new
information
about
some
new
characters
you've
never
worked
on
before?
I'll
leave
you
here
to
answer.
Seriously,
thank
you
so
much
for
everything
you
do.
We
couldn't
do
it
without
you.
And
remember,
Store
Fox
Nation,
who
always
take
it
to
the
limit.
Peace.
Badr Milligan
52:53
Hey,
big
shout
outs
to
Ben.
This
is
your
first
time
doing
DC
covers,
right?
Mike Del Mundo
52:57
Yep,
this
is
my
first
time.
This
is
like
I
started
off
with
a
flash
and
um
yeah,
I've
only
done
about
like
20
covers.
Badr Milligan
53:05
Damn,
that's
still
a
lot.
Mike Del Mundo
53:06
Um,
so
it's
it's
it's
it's
it's
new
and
it's
like
I
think
it's
like
the
the
right
time
to
be
working
on
it
too,
because
DC's
pretty
exciting
right
now.
Hell
yeah.
And
um
and
working
with
the
others
have
been
has
been
amazing.
So,
what's
it
like
working
at
DC?
It's
been
it's
been
good.
It's
been
a
good
transition.
They're
pretty
hands-off.
Badr Milligan
53:25
Has
it
been
a
a
one-for-one
transition
in
terms
of
like
how
you
normally
approach
covers
and
finding
the
concept
and
then
actually
doing
the
work?
Like,
have
you
had
to
change
your
style
or
approach
any
dealing
with
a
different
set
of
characters?
Mike Del Mundo
53:39
No,
I
it's
been
pretty
much
the
same.
I
I
mean,
I
always
thought
that
because
I've
all
I've
always
been
a
Marvel
guy,
you
know.
I
mean,
like
I
grew
up
reading
Marvel.
I
mean,
aside
from
a
couple
Batman
books,
um,
but
most
of
my
books
were
like
X-Men
and
Spider-Man.
Um
and
DC
was
kind
of
like
it
was
there,
but
like
I
was
I
was
never
like
a
DC
guy,
but
like
working
on
the
books
surprisingly
is
like
been
really
fun.
I
think
it's
just
a
uh
I
guess
like
a
it's
a
nice
change
of
drawing
new
characters.
And
uh,
you
know,
I've
worked
for
I've
been
drawing
for
Marvel
for
15
years,
so
it's
just
a
nice,
you
know,
breath
of
fresh
air,
I
guess,
working
on
like
new
characters
and
you
know
working
on
the
absolute
characters
is
pretty
hella
fun
too.
Badr Milligan
54:29
Yeah,
yeah.
That
yeah,
I
they're
giving
you
like
free
RAM.
I'm
scrolling,
you
made
a
post
uh
uh
two
days
ago,
um,
and
you
made
it
like
a
compilation
of
all
the
DC
covers
you've
done
so
far.
And
I
I
mean
tell
me
if
I'm
wrong
here,
but
I
feel
like
you're
having
a
lot
of
fun
doing
the
flash
covers.
There's
one
in
particular,
I
don't
know
what
issue
number
this
is,
but
it's
the
pinball
cover.
It's
like
flash
and
a
pinball
machine,
and
you
got
all
these
DC
references.
Like,
who's
been
your
your
your
favorite
character
to
like
play
around
with
and
work
on?
Mike Del Mundo
54:56
Right
now
I'm
working
on
Clayface.
That's
pretty
fun.
It
kind
of
reminds
me
of
like
uh
like
the
X-Men
legacy
themes
that
I'm
working
with,
just
because
he's
just
like
this
hunk
of
clay.
Yeah,
he's
malleable.
And
you
can
kind
of
interweave
them
into
like
different
things,
and
so
there's
a
lot
of
stuff
to
room
to
play
with.
Uh
the
flash
was
the
flash
was
fun,
but
like
he's
the
flash,
so
it's
like
that
took
a
that
took
some
like
brain
power
just
to
figure
out
what
I'm
gonna
do
with
it,
like
the
ideas
I
was
gonna
put
into
it.
Um,
so
I
would
say
clayface,
yes.
Badr Milligan
55:32
And
I
think
it's
a
good
time
for
Clayface
considering
you
know
the
trailer
just
came
out,
you
know,
James
Gunn
has
been
hyping
it
up,
the
movie
will
be
here
later
this
year.
I
I
think
those
covers,
man,
I
think
it's
it's
yeah,
it's
a
good
time.
Mike Del Mundo
55:43
I
did
I
did
a
cool
I
did
a
cool
Superman
cover
that
that
hasn't
come
out
yet.
I'll
be
on
the
lookout.
I
think
that's
gonna
be
fucking
cool.
Badr Milligan
55:48
I
can't
wait.
I'll
be
on
the
lookout.
Okay,
uh
big
shout
outs
to
Ben.
That
was
our
first
voicemail.
I
got
another
voicemail
for
you.
Um,
and
I'll
reveal
who
this
is
uh
at
the
end.
I'm
gonna
see
if
you
if
you
can
recognize
his
voice.
Uh,
you
guys
have
worked
together
before,
but
uh
I'll
leave
it
a
surprise.
All
right,
here
we
go.
Zach Norris
56:04
Yo,
yo,
what's
up,
everybody?
My
man
Bodder,
Short
Box
Nation.
How
are
y'all
doing?
Deadly
Mike,
what's
up,
bro?
So,
my
question
is,
Mike,
you've
spent
a
lot
of
your
career
working
in
an
industry
where
you've
played
with
other
people's
creations,
you've
had
to
operate
in
other
universes
and
mess
with
other
characters
that
were
created
by
creators
from
the
past
and
kind
of
handed
down
story
after
story,
book
after
book.
But
with
three
worlds,
three
moons,
that
creative
shoe
is
on
the
other
foot,
so
to
speak.
You
and
Jonathan
Hickman
and
Mike
Huddleston
are
creating
your
own
world,
creating
your
own
characters,
and
then
bringing
in
outside
creators
to
fill
out
those
worlds
and
expand
those
universes.
What's
it
like
operating
like
that?
What's
it
like
being
on
the
other
side
of
that
coin
where
you
are
letting
go
a
little
bit
of
that
creative
control
and
letting
people
build
out
the
universe
of
three
worlds,
three
moons.
Hope
everybody
takes
care.
I'll
see
y'all
when
I
see
y'all.
Badr Milligan
57:09
Peace.
Mike,
I'll
go
ahead
and
just
ruin
the
surprise.
That
was
Zach
Norris.
All
right.
He
works
at
Now
or
Never
Comics.
That's
true,
Zach.
Yeah.
Mike Del Mundo
57:16
Oh.
Badr Milligan
57:17
I
realized
I
realized
I
realized
I
just
realized
he
never
said
his
name
in
the
voicemail.
I
should
have
told
him,
hey,
at
least
mention
your
name
so
you
get
credit.
But
that
was
Zach
Norris.
Uh
he
works
at
Now
or
Never
Comics
in
San
Diego.
He's
also
the
creator
of
an
incredibly
dope
hip
hop
and
comic
book
zine
called
Cream
Uh
Comics
Rule
Everything
Around
Me.
Uh,
he
also,
uh,
you
two
both
had
an
interview
uh
for
uh
the
website
Sketched,
I
think
last
year.
It
was
uh
one
of
the
longest
interviews
I
had
ever
read
uh
from
you.
It
was
really
insightful.
So
that
was
Zach
um
asking
you
about
Zach.
Yeah,
big
shout
out
to
Zach.
So
he's
asking
about
what
it's
like
uh
be
getting
to
work
on
three
worlds,
three
moons,
make
your
own
characters,
work
on
your
own
character,
you
know,
your
your
own
world,
your
own
legacy.
What
do
you
think?
Mike Del Mundo
58:00
I
think
it's
really
cool.
Like
um
I've
that's
the
first
time
I've
ever
like
designed
original
characters.
I
did
a
few
like
like
like
for
Weird
World
and
like
here
and
there,
but
like
creating
a
world
and
like
designing
them
and
seeing
them
being
drawn
by
like
other
artists
was
really
cool.
Like
it
I'd
rather
see
that
than
me
doing
it
myself.
Badr Milligan
58:22
I
didn't
think
about
that.
So
so
you're
saying
like
you've
you've
designed
is
the
same
thing
you've
designed
all
the
characters
for
Three
World,
Three
Moon?
Yeah,
uh
me
and
Mike
Cuddleston.
Okay,
we
we
go
half
and
half.
And
then
you're
saying
someone
like
Steve
Epting
and
Jerome
Opinia
are
doing
their
interpretations
and
working
off
of
your
designs
in
books.
Yeah.
Oh
wow,
that's
crazy.
Mike Del Mundo
58:43
So
it's
it's
really
cool.
It's
just
the
process
is
just
really
cool.
Like,
it's
like
we'll
do
our
our
our
initial
designs
and
then
they'll
interpret
it
different,
and
then
like
it's
kind
of
cool
because
that
character
will
evolve
into
what
they've
drawn,
and
then
the
and
then
other
artists
will
draw
what
they've
drawn,
their
interpretations,
and
it
just
like
it's
kind
of
like
broken
telephone,
where
like
this
character
ends
up
like
you
know,
looking
totally
different,
but
it's
just
cool
just
seeing
the
evolution
of
it,
you
know.
Yeah,
like
we
have
a
character
that
that
is
um
a
stag,
and
they
call
him
the
white
stag.
This
is
our
main
character,
actually.
He's
like
our
R2D2
of
like
our
universe,
his
name
Sig.
And
because
he's
the
white
stag,
when
I
designed
him,
I
made
I
designed
him
as
a
like
a
white
stag.
It's
in
the
name.
Um
and
I
guess
like
communication-wise,
we
don't
we
just
kind
of
we're
in
our
we're
in
our
our
um
our
studios
and
we
just
draw
in.
So
I
got
the
white,
I
got
SIG
as
the
white
stag
when
he's
younger,
but
eventually
like
when
you
see
this
story,
the
older
version
of
Sig
is
brown,
and
I
think
it's
just
like
kind
of
like
this
people
are
just
interpreting
it
different.
And
like,
I
guess
in
terms
of
like
coloring
it
and
this
and
that.
So
it's
just
cool
to
see
the
evolution
of
this
character
go
from
like
how
I
started
it
to
how
it
is
now.
And
like
I
don't
think
anyone
has
any
problems
with
it.
We're
just
kind
of
just
like,
yeah,
okay,
cool,
go
for
it,
you
know.
Badr Milligan
1:00:13
Yeah,
man.
I
I
I
love
hearing
this
collaborative
nature
of
what
y'all
got
going
on.
You
know,
like
it's
it's
hard
to
define.
It
feels
more
like
an
experience,
like
you
gotta
experience
three
worlds,
three
moons.
It
feels
like
what
you
guys
are
tapping
into
is
like
is
like
ahead
of
its
time.
I
think
in
a
couple
years,
we'll
look
back
and
be
like,
I
think
it'll
either
influence
a
lot
of,
I
think
it
has
the
potential
to
influence
a
lot
of
new
creators
to
try
something
like
this
where
you
guys
are
like
building
out,
I
don't
know,
just
redefining
what
it
means
to
have
like
a
creator-owned
comic
and
a
you
know
a
creator-owned
universe.
I
I
think
there's
something
really
special
going
on
here
from
an
outsider
looking
in,
you
know.
I'm
just
saying
it
from
like
someone
that
hasn't
even
dived
in
all
the
way.
So
it's
cool
to
hear
that
um,
you
know,
all
you
guys
are
like,
yeah,
we're
just
making
great
comics
and
it's
so
you
know,
like
there's
no
ego,
it
sounds
like.
Mike Del Mundo
1:01:00
I
believe
when
Jonathan
first
brought
up
the
idea
of
Three
Worlds,
Three
Moons,
he
wanted
to
he
wanted
to
be
like
a
real
collaboration,
like
a
mixtape,
basically.
He
said
it
in
a
different
way,
but
um
it's
it's
basically
like
us
just
freestyling.
Okay,
we're
in
a
cipher
and
we're
freestyling.
That's
what
I
would
explain
it
to.
And
it
would
just
be
like
you
go
at
it,
I'll
go
at
it,
you
do
what
you
gotta
do
with
it,
then
I'll
take
it,
I'll
do
something,
bring
it
back
to
you.
And
that's
how
we've
been
doing
it,
like
just
going
back
and
forth.
And
there
hasn't
really
been
like
uh,
yeah,
I
don't
know
about
that.
I
don't
know.
I
was
kind
of
thinking
of
this
character
looking
like
this,
or
I
was
kind
of
thinking
of
this
story.
It's
almost
like,
oh,
that's
cool.
Okay,
I'll
write
to
that.
Yeah,
you
know,
like
a
jam
band.
Almost,
uh
almost
like
a
freeform
jazz
band.
That's
that's
more
like
what
he
was
talking
about.
Yeah,
yeah.
Badr Milligan
1:01:53
All
right,
big
shoutouts
to
Zach.
Awesome
question.
Um,
these
next
two
uh
I've
got
uh
uh
they
were
sent
in
via
email,
via
uh
uh
text.
So
this
first,
this
other
question
comes
from
a
member
of
the
short
box
Patreon
community.
Big
shout-outs
to
Jerome
Cabanitan.
Uh
he
writes
As
a
fellow
Filipino
Canadian
artist,
uh,
I've
got
some
things
I'd
love
to
hear
uh
Mike
speak
on.
Uh
primarily,
were
there
any
small
turning
points,
decisions,
or
connections
they
gave
you
unexpected
opportunities
in
your
career
that
you
didn't
see
prior?
Also,
shout
out
to
you
for
always
being
open,
approachable,
and
supportive
whenever
I
catch
you
walking
artist
alley.
Jerome
Cabanatan.
Mike Del Mundo
1:02:35
Um
the
one
thing
I
could
think
about
is
like
I
discussed
before
is
X-Men
Legacy,
right?
Um
I
will
I
I
actually
declined
the
job,
the
X-Men
Legacy
job,
and
I
remember
Daniel
Ketchum
being
like,
no,
you
need
to
do
this.
You
need
to
do
this.
Because
I
think
I
remember
uh
before
that
before
that
before
the
X-Men
Legacy
gig,
I
did
this
Punisher
cover.
Actually,
this
is
shout
out
Scotty
again,
because
I
think
this
is
really
what
kind
of
helped
propel
me
to
getting
more
gigs
over
at
Marvel
and
getting
you
know
eyes
on
me.
Um
Scotty
did
this
Punisher
the
Untold
Stories
of
Punisher
uh
Punisher
Max,
I
would
say.
I'm
looking
at
it.
Uh
it
was
a
one-shot
by
Scotty
Young,
and
Scotty
wanted
me
to
do
the
cover,
and
Dan
Daniel
was
involved
in
that.
Or
was
it
Daniel?
I'm
not
sure.
But,
anyways,
it
was
like
a
cover
of
uh
a
kid
with
like
two
super
soakers,
and
then
he's
casting
the
shadow
of
of
the
Punisher.
Yeah,
and
for
some
reason,
that
after
I
put
that
cover
out,
I
had
like
three
or
four
editors
just
hitting
me
up
for
covers.
Wow.
And
from
there,
the
X-Men
Legacy
gig
came,
and
then
I
wasn't
gonna
take
it,
but
then
Daniel
was
like,
No,
you
gotta
take
this,
and
I'm
like,
Okay,
cool,
I'll
do
it,
whatever.
So
I
guess
that
I
guess
that
example
is
like
an
example.
I
think
that's
a
prime
example.
You
know,
if
I
didn't,
if
that
didn't
work
out
for
me,
maybe
you
know,
my
path
would
have
been
totally
different.
Badr Milligan
1:04:09
I
guess
like
had
you
declined,
have
you
really
been
like,
hey,
I
really
just
can't
do
this
Ekman
Legacy?
I'm
getting
married,
it's
a
lot
right
now.
What
do
you
think
would
have
been
the
next?
Like,
would
there
have
been
another
gig?
Was
there
another?
Uh
you
mentioned
like
uh
multiple
editors
hit
you
up
after
this
uh
Punisher
Max
cover,
which
by
the
way,
for
anyone
curious,
it's
Untold
Tales
of
the
Punisher
number
five,
uh,
written
by
Scotty
Young.
Uh
and
you're
right,
it
is
Daniel
Ketchum,
uh,
was
the
editor
on
this.
What
other
editors
hit
you
up?
Was
there
another
like
maybe
title
that
you
would
have
hopped
on
instead
of
X-Men
Legacy?
Mike Del Mundo
1:04:38
I
think
that
was
like
my
first
like
run
of
covers.
I
might
be
wrong,
but
I
believe
that's
my
first
run
of
covers.
So
um
what
when
I
was
getting
hit
up,
it
was
just
for
like
you
know,
covers
here
and
there.
Got
it,
got
it.
One
cover
here
and
one
there.
Badr Milligan
1:04:51
So
X-Men
Legacy
was
like,
hey,
this
is
a
stable,
you
know,
multi,
you
know,
a
multi-issue
gig
going
on
right
here.
Mike Del Mundo
1:04:59
Yeah.
Badr Milligan
1:05:00
Cool.
Okay.
Mike Del Mundo
1:05:01
And
it
like
the
difference
with
that
book
is
like
I
didn't
know
what
to
expect
with
it.
Like,
I
didn't
even
know
that
I
would
be
making
those
kinds
of
covers
for
that
book.
Badr Milligan
1:05:11
Yeah.
Mike Del Mundo
1:05:11
So
it
was
like
a
cool
like
evolution.
Like
I
was
like,
oh
shit.
This
is
what
I
do
all
the
time.
I
could
do
this.
They're
like,
yeah,
do
it
with
this
book,
you
know?
Badr Milligan
1:05:19
Yeah,
it's
like
the
perfect
book
to
do
it,
considering
like
the
character,
the
premise,
like,
you
know,
just
how
uh
just
how
kind
of
meta
that
uh
that
that's
that
series
ended
up
being.
That's
cool.
All
right,
so
that
was
Jerome
Cabana.
Tan,
big
shout
out
to
Jerome,
by
the
way.
He
is
uh,
like
you
said,
he's
a
Filipino
Canadian
cartoonist.
Uh
he
makes
some
really
awesome
kung
fu
martial
arts
action
comics.
One's
called
Tree
vs.
Fox,
and
then
he's
got
an
all
ages
one
called
The
ABCs
of
Haya,
which
I
think
is
is
awesome.
Okay,
I
I
know
Jerome
now.
Yeah,
yeah.
So
he's
good.
All
right,
and
then
last
but
not
least,
I
got
one
more
question
from
the
short
box
nation.
This
one
comes
from
Jeff
Fremed.
Uh,
I
mean,
right
before
I
hit
record,
he
hit
me
up.
He
was
like,
I
got
one
more
question
for
I
got
a
question
for
Mike.
Please
let
me
submit
it.
So
big
shout
out
to
Jeff.
Uh,
he
wrote
in
and
said,
uh,
okay,
it's
a
scenario
question.
It's
the
1980s
going
into
the
90s.
What
are
your
top
five
hip
hop
groups
and
why?
And
his
definition
of
a
group
is
two
or
more
people.
Now,
I
I
want
to
alter
his
question
because
knowing
what
we
talked
about
earlier
about
uh
Sanford
Green
and
then
you
know
the
age
disparity
and
then
also
um
the
age
difference
and
then
where
you
started
hip
hop.
Let
me
alter
his
question.
It's
the
1990s
going
into
the
2000s.
What
are
your
top
five
hip
hop
groups
or
just
acts
in
general?
Mike Del Mundo
1:06:39
Top
five
hip
hop
groups.
Uh
MobD,
obviously
Tri
Quad
Quest.
Yeah,
Slum
Village.
Dang.
Top
five
hip
hop
groups.
Badr Milligan
1:06:52
There's
one
you
haven't
named
yet.
Mike Del Mundo
1:06:54
This
is
like
duos
or
like
two
or
more.
Two
or
more.
Oh,
two
or
more.
Okay.
Yeah,
Wu
Tang.
Um,
oh,s
a
mischief,
man.
Badr Milligan
1:07:05
Okay,
there
we
go.
Yeah.
And
I'm
sure
there's
more
that
I
missed.
All
right.
There's
one
that
I
was
waiting
for
you
to
say.
Um,
Farside.
I
know
that
you
are
a
huge
Farside
fan.
Farside,
yes.
Which
by
the
way,
uh,
I'm
gonna
recommend.
I'm
gonna
go
off
script
here
and
recommend
to
you
a
mix.
I'll
send
you
this
mixtape
via
email.
There
is
a
um,
there
is
a
mixtape
by
who
did
this
mixtape?
Uh
is
this
Jay
Period?
Ah,
I'm
I
don't
want
to
flub
it
up,
but
there
is
a
blend
tape
called
Bizarre
Tribe,
a
quest
to
the
far
side,
where
they
um
I'm
pretty
sure
it's
Jay
Period,
but
I
I
don't
want
to
misquote,
where
they
take
a
tribe
called
Quest,
samples
and
beats,
reinterpolate
them,
and
then
they
put
um
uh
far
side
lyrics
to
it.
And
when
I
tell
you
it
is
one
of
the
most
solid
blend
tapes
I've
ever
heard,
uh,
you
know
what
I'm
saying?
It's
like
combining
two
of
the
best
groups
of
all
time,
tribe
and
far
side.
I'll
send
it
to
you.
I
think
you'll
I
think
you'll
check
it
out.
Yeah.
Yeah,
send
it
out.
And
I
guess
real
quick,
I
guess
on
the
topic
of
hip
hop,
if
you
don't
mind,
uh,
one
of
the
things
I've
been
dying
to
ask
you,
because
when
we
talked
last
year
in
August,
you
had
hinted
at
something
big
coming
along,
but
I
think
it
was
too
early.
And
then,
you
know,
uh
October
hits,
New
York
Comic-Con
comes
around,
Mass
Appeal
drops
big
news
that
they're
teaming
up
with
Marvel.
They're
putting
out
this
comic
called
Legend
Has
It.
They're,
you
know,
reimagining,
you
know,
rap
icons
like
Nas,
Slick
Rick,
and
Mob
Deep
as
superheroes.
Sanford
Green
is
doing
the
cover.
Um,
it
goes
crazy
in
New
York
Comic-Con.
I
was
there.
Nas
shows
up
in
New
York
Comic
Con.
They
have
a
giant
panel.
Rob
Markman
is
hosting
it,
you
know,
Raquan
is
there.
Uh
De
La
Sol
is
there.
Sanford
Green
is
on
the
panel.
And
it's
like,
wow,
this
is
the
pinnacle
of
hip
hop
and
comics.
And
then
shortly
after
that,
I
think
like
a
month
or
two
later,
they
announce
guess
what?
We're
doing
variants
for
this
issue.
And
we're
we
got
a
Mike
Del
Mundo
variant
of
Nas
and
DJ
Premier.
That
the
light
year,
was
it
Light
Years
Ahead?
Is
that
the
name
of
the
album?
Um,
yeah.
So
what
was
that?
I
mean,
what
was
that
experience
like
getting
the
call
from
Mass
Appeal?
Which
basically,
uh,
you
know,
everyone's
been
calling
it
Nas's
company.
I
think,
you
know,
at
this
point,
you
know,
obviously
there's
a
lot
more
players
involved,
but
Nas
is
so
such
the
the
spearhead
for
what
was
that
experience
like
getting
the
call
from
Mass
Appeal
to
to
work
on
a
variant
cover
for
like
this
pretty
monumental
comic
at
the
time?
Mike Del Mundo
1:09:23
Yeah,
it
was
it
was
it
was
incredible.
It's
like
I
grew
up
with
literally
like
my
my
my
entry
into
hip-hop
was
like
from
1993
and
up.
So
I
grew
up
with
you
know
Ilmatic,
basically.
Like
Ilmatic
is
like
my
top,
it's
gotta
be
like
my
my
top
two
favorite
albums.
Yeah,
I
would
just
say
top
one.
Yeah,
my
favorite
album,
basically.
Badr Milligan
1:09:45
Yeah,
like
it's
top
two
and
it's
not
two.
Mike Del Mundo
1:09:49
It's
in
between,
it's
it's
between
Ilmatic
and
um
the
infamous.
So
um,
but
yeah,
man,
that's
like
that's
a
dream.
Like
every
time
those
things
happen,
it's
like
it's
a
dream.
And
then
then
there's
Nas,
and
then
my
favorite
one
of
my
favorite
producers,
man,
DJ
Premier.
Badr Milligan
1:10:06
Did
you
get
a
chance
to
like
talk
to
Nas
to
DJ
Premier
about
like
any
conceptual
stuff
or
or
what
the
cover
would
look
like
or
your
interpretation
of
their
superhero
characters?
Mike Del Mundo
1:10:16
Um
no,
just
um
actually
like
shout
out
Sanford
Green.
He's
the
one
that
hooked
up,
you
know,
hooked
up
a
lot
of
artists
to
get
on
those
uh
those
variant
covers.
So
a
lot
of
my
dialogue
was
with
Sanford
because
he's
the
one
that
designed
all
the
characters,
he
did
all
the
character
designs.
So
I
took
what
he,
you
know,
some
of
his
notes,
but
a
lot
of
it
is
just
trying
to,
you
know,
just
taking
that
energy
from
from
like
me
growing
up
in
that
era
and
understanding
the
character,
like
understanding
Nas
and
Primo
in
that
and
making
sure
I
get
their
likeness
properly,
you
know.
Yeah,
I
think
you
know
that.
Yeah,
so
that
it
was
pretty
much
just
just
me
and
Sanford,
yeah.
Badr Milligan
1:10:57
Yeah,
that's
dope.
Um,
I
know
that
so
they
put
out
the
the
variants,
and
then
I
guess
the
variants
did
so
well,
they
were
like,
hey,
we're
also
going
to
re-release
all
these
albums
that
we've
been
put
out
as
part
of
the
Legend
Has
It
with
a
variant
cover
for
the
vinyl.
So
uh
I
missed
out
on
buying
the
Legend
Has
It
comic
variant,
but
I
I
did
end
up
scooping
up
one
of
uh
the
vinyl
for
Lightyear's
album
with
your
artwork,
and
I
can't
wait
to
have
that.
Mike Del Mundo
1:11:21
I
can't
wait
to
I
actually
bought
those
two.
I
bought
I
bought
I
bought
the
vinyl,
man.
I'm
like,
yo,
this
is
a
variant
version
for
this
for
like
an
album,
like
I'm
on
an
album,
like
a
NASA
album.
Badr Milligan
1:11:32
Oh
my
god,
that's
like
I
want
you
to
keep
that
top
of
mind.
Uh,
because
I
I've
got
I've
got
something
to
show
you
when
we
wrap
up.
But
with
that
being
said,
that
is
all
the
questions
uh
uh
I've
got
for
the
Shortbox
Friends
and
Family
segment.
Big
shout
out
to
everyone
that
submitted
a
question.
Big
shout
outs
to
Ben,
big
shout
outs
to
Zach,
big
shout
outs
to
Jerome
and
Jeff.
Last
question
to
wrap
us
up.
Where
do
you
go
from
here,
man?
You
know,
I
mentioned
that
this
has
been
this
is
an
interesting
time
to
be
a
Mike
Del
Mundo
fan.
And
I
can
only
imagine
just
how
interesting
it
is
for
you,
the
actual
person.
I
mean,
you're
doing
covers
for
DC,
your
first,
you
know,
DC
gigs.
I
mean,
all
the
covers
have
been
looking
amazing.
You're
working
on
a
Superman
one
now.
You
got
the
Three
Worlds,
Three
Moon
stuff
coming
out
in
physical,
you
know,
making
its
physical
debut
uh
next
month.
Um,
the
art
book
is
finally
coming
out.
I
mean,
it
feels
like
we're
getting
to,
I
feel
like,
really
see
you
like
flex
your
creative
muscles.
I
love
the
fact
that
there's
a
spotlight
on
you
and
all
the
great
work
that
you're
you've
been
doing.
But
like
I
guess
what's
next
for
you
personally?
Like,
do
you
have
like
an
uh
an
accomplishment
in
mind
next,
like
a
bigger
goal?
Because
it
feels
like,
you
know,
like
where
do
you
go
from
here
as
a
comic
book
artist?
It
feels
like
you've
accomplished
so
much
and
you've
done
so
much.
Uh,
what's
next
for
you?
Mike Del Mundo
1:12:43
Yeah,
it's
it's
it's
been
great,
man.
Like,
especially
last
year,
being
able
to
finally
do
like
a
Marvel
art
of
book,
you
know,
that
feels
really
special.
And
then
working
with,
you
know,
working
on
like
my
favorite
like
hip
hop
artists.
Like
it
just
feels
like
like
divine
intervention,
man.
Like
it's
just
like
it's
just
like
all
my
bucket
lists
are
kind
of
out
of
the
way.
Badr Milligan
1:13:07
Um,
damn
sure
it
feels
like
it.
Yeah.
Mike Del Mundo
1:13:09
Uh
so
the
only
thing
left
is
for
me
is
like
I
I
do
want
to
just
start
creating
my
own
IPs,
like
creating
my
own
stories,
and
I
think
that's
the
next
move.
I
got
a
lot
of
ideas,
yeah.
Badr Milligan
1:13:20
Like
in
a
way
that
it's
like
like
I
you
know,
I'm
hearing
you
say
like
through
those
three
moons,
like
you're
designing
all
the
characters
and
all
that.
You're
saying
like
completely
something
like
separate.
Mike Del Mundo
1:13:28
Yeah,
yeah.
So
like
obviously,
like
that's
it,
like
that
that
in
its
own
is
still
is
we're
still
working
on
like
big
stories
for
that.
So
we're
moving
on
that,
and
you
know,
I
just
I
just
have
a
lot
of
ideas,
like
a
lot
of
story
ideas,
a
lot
of
characters,
a
lot
of
stuff
that's
going
in
my
head.
And
um,
you
know,
I
wouldn't
be
happy
if
I
didn't
visit
those,
you
know,
before
I
turn
50.
You
know,
that's
like
my
goal.
It's
like
by
the
time
I
get
to
the
five-zero,
there's
a
bunch
of
stuff
I
want
to
do
and
yeah,
at
least
make
something
for
myself,
you
know,
like
just
me.
Badr Milligan
1:14:03
If
I
can
be
so
selfish,
I
think
the
one
field
genre
medium
that
it
would
be
dope
to
see
more
Mike
Delmundo
artwork
or
representation
is
video
games.
I
think
your
style
would
go
really
well
in
an
animated
sense
or
like
a
uh
like
some
sort
of
like
short
form
indie
video
game.
I
I
don't
know
why,
but
I
think
it's
like
the
colors,
the
the
visual
narrative,
the
concept,
all
the
things
that
we've
been
talking
about.
Have
you
thought
about
you
know,
maybe
diving
into
a
completely
different
medium
at
all?
Mike Del Mundo
1:14:32
That
would
be
cool.
I
mean,
like
doing
concepts
for
like
video
games
has
always
always
been
a
dream,
like
just
doing
conceptual
art
or
even
movies.
Badr Milligan
1:14:39
Yeah.
Mike Del Mundo
1:14:40
Um,
but
yeah,
like
you
know,
one
of
my
dreams
is
to
just
have
my
own
book.
That's
that's
as
simple
as
it
gets.
You
know,
like
I
love
the
medium
of
comics
and
I
just
love
the
having
it
in
your
hands,
smelling
it,
yeah,
you
know,
smelling
the
pages.
And
uh
I
don't
know,
that's
it
just
makes
me
happy,
you
know.
Badr Milligan
1:14:58
No,
I
look,
I
uh
reading
through
the
art
book
with
the
sketchbook,
I'm
someone
that
will
always
champion
uh
like
digital
comics.
I
I
think
they're
convenient.
I
think
as
someone
that
has
a
room
that
is
slowly
closing
in
on
them,
like
sometimes
digital
is
the
answer
for
things,
but
in
this
case,
I
can't
wait
to
have
the
art
book
in
my
hand
with
the
sketchbook.
You
know,
that
is
something
that
I
want
to
have
a
tactile
feel
and
to
like
compare
the
two.
You
can't
quite
do
that
with
digital,
it's
a
little
more
cumbersome,
it's
not
the
smooth
process,
and
it's
not
the
same.
Mike Del Mundo
1:15:28
The
reason
why
that
book
um
we
created
like
the
thumbnail
book
is
we
were
kind
of
like
battling
with
the
idea
of
like
putting
them
in
into
the
the
actual
Marvel
Art
of
book,
but
there
just
wasn't
enough
space.
And
I
was
kind
of
I
was
just
being
greedy.
I
was
like,
I
want
all
my
covers
in
there,
you
know.
So
I'm
like,
let's
just
why
don't
we
do
a
separate
book
and
just
add
everything?
So
you
got
the
book,
you
got
like
the
the
the
big
one,
and
then
you
have
the
companion
for
all
the
tiny
sketches.
But
I
feel
like
it's
like
a
cool
book
to
have
for
um,
you
know,
people
that
do
what
I
do,
like
ideas.
Badr Milligan
1:16:03
Yeah,
and
actually,
I
uh
actually
I
want
to
end
on
this
question.
Considering
that
it
is
such
uh
an
you
know,
it
it
literally
is
an
art
book,
and
then
I
think
I
think
artists
themselves,
aspiring
artists,
uh
established
artists,
etc.,
can
can
take
a
lot
from
that
book.
What
do
you
hope
that
like
a
young
aspiring
artist
gets
out
of
that
book?
Like
should
they
go
into
the
shop,
they
have
an
opportunity
to
order
it,
order
the
book,
they're
going
through
it.
Like,
what
do
you
hope
resonates
with
them
the
most?
Mike Del Mundo
1:16:31
I
think
it's
just
like,
especially
for
that
book,
is
a
book
of
ideas,
you
know,
and
I
feel
like
it
helps
you
see
what's
possible,
you
know.
Um,
there
is
a
skill
in
terms
of
like
coming
up
with
ideas,
like
just
a
way
to
rework
things.
There's
there's
different
skills
involved
in
it.
So
hopefully
that
book
like
you
know,
is
almost
like
a
how-to
in
terms
of
like
how
to
come
up
with
concepts,
stuff
like
that,
help
you
on
that
road,
you
know.
Badr Milligan
1:17:01
Yeah,
no,
that's
dope.
And
I
think
with
that
being
said,
I
think
this
is
a
great
place
to
end
this
conversation.
Mike,
you
have
been
fantastic.
I
don't
think
I've
ever
had
someone
on
for
a
third
time,
but
I'm
hoping
that
uh
I'm
hoping
that
you'll
be
the
first.
Mike Del Mundo
1:17:12
I
hope
so
too.
Badr Milligan
1:17:13
I
hope
I
I'll
be
back
whenever
you
need
me.
Hell
yeah.
Done
deal.
Thanks
for
having
me,
man.
Ladies
and
gents,
this
is
the
short
box
podcast.
And
we
just
finished
talking
to
Mike
Del
Mundo
again.
All
right.
This
is
a
consider
like,
look,
this
is
part
two
of
uh
of
already
a
long
part
one
episode
from
last
year,
but
we
just
finished
talking
about
uh
his
new
art
book
that'll
be
coming
out
uh
later
this
summer.
Be
on
the
lookout
for
it,
all
right?
It's
called
The
Marvel
Art
of
Mike
Del
Mundo.
We've
talked
about
Three
World
Three
Moon.
That's
also
coming
out
later
this
summer.
Be
on
the
lookout
for
foundation,
be
look
on
the
lookout
for
3
World
Three
Moon's
shift
later
in
September.
Uh
we
talked
about
coming
from
Dark
Horse.
Um,
and
we've
talked
about,
I
mean,
process,
we've
talked
about
family,
we've
talked
a
lot.
I
mean,
hip
hop,
obviously.
We
talked
about
a
lot.
So,
with
that
being
said,
I'm
gonna
have
links
to
uh
Mike
Del
Mundo's
uh
social
media,
his
Instagram,
which
is
worthwhile
to
give
a
follow.
I
love
anytime
you
post
like
the
DC
cover
recap
and
all
of
that.
I'll
have
a
link
to
uh
Mike's
uh
website,
Substack,
all
that
good
stuff.
It'll
be
in
the
episode
description
and
show
notes.
Give
Mike
a
follow.
Be
on
the
lookout
for
all
these
future
projects
and
announcements.
And
uh
yeah,
keep
on
listening
to
Shortbox.
Welcome
to
season
11,
baby.
Hey
yo,
run
it
back.
How's
this?
Ooh,
better?
I
do
like
that
better.
It's
a
little
more
basic.
I
like
that.
The
other
one
sounded
a
little
more
tinny.
Okay,
sounds
good.
Mike Del Mundo
1:18:42
Yeah,
I'm
not
I'm
not
a
techie
guy,
so
bear
with
me.
Badr Milligan
1:18:46
None
of
you
artist
types
are.
No,
man.
Mike Del Mundo
1:18:50
I
was
like
Riverside?
I
know
uh
you
know
what's
crazy
is
like
when
we
figure
it
out,
we're
like
pros.
Yeah,
yeah,
yeah,
yeah.
But
like
it
takes
a
while
to
figure
it
out.
Yeah,
I
got
you.
Badr Milligan
1:19:02
Nah,
you
got
it.
Mike Del Mundo
1:19:03
Like,
even
Photoshop
was
like
Photoshop
was
a
bit
of
a
task,
you
know.
Badr Milligan
1:19:07
What's
your
main
program?
Is
it
Photoshop
or
Illustrator
or
something
different?
Mike Del Mundo
1:19:11
Photoshop.
Badr Milligan
1:19:12
Really?
All
Photoshop.
Yep.
Mike Del Mundo
1:19:15
Damn,
that's
incredible.
Uh
Clip
Studio.
If
I'm
working
on
um
interior
art,
I'm
using
Clip
Studio
to
do
all
the
layouts
and
the
line
art
and
stuff.
But
I
kind
of
interweave
between
both.
But
like
for
covers,
it's
Photoshop.
Badr Milligan
1:19:30
Cool.
Okay,
yeah.
I
I
uh
work
with
a
lot
of
designers
in
my
day
job
and
they
prefer
Illustrator,
which
makes
me
think
that
like,
you
know,
I've
always
been
told
Illustrator
is
more
for
like
creating
things.
Photoshop
is
like
mainly
photo
manipulation,
but
some
of
the
stuff
I
see
people
crank
out
in
Photoshop,
I
mean,
case
in
point
you,
is
truly
remarkable
if
you
got
a
good
understanding.
I
guess
like,
do
you
have
you
ever
tried
Illustrator?
Do
you
have
any
thoughts
on
like
Illustrator?
Mike Del Mundo
1:19:55
Yeah,
actually,
speaking
of
like
being
bad
at
technology,
um,
I
learned
I
think
like
my
first
software
was
Illustrator.
Like
I
learned
that
in
design
school,
and
I
wouldn't
even
say
I
learned
it.
Like
everyone
was
kind
of
excelling.
They
were
just
like
killing
it
with
all
like
because
they
they
know
the
software,
and
I
was
like,
yo,
if
I
just
knew
this
software,
I
would
just
I
would
be
able
to
design
this
nice
prototype
of
a
car
like
exact.
But
that
took
me
a
while.
Actually,
my
boy
helped
what
actually
helps
me
a
lot
is
um
when
I
actually
start
working
on
a
job
and
applying
myself
to
those
to
those
uh
applications,
then
I
actually
learn
it
and
figure
it
out.
Right.
But
it
takes
a
while.
So
like
I
learned
that
first,
and
then
um
well,
actually,
I
lied.
I
mean,
I
fiddled
with
Photoshop
in
grade
nine
when
it
first
came
out.
But
uh
Illustrator
was
like
my
main
software
I
use
just
before
I
got
into
comics.
I
was
using
that
to
design
like
Chuck
E.
Cheese
games
and
all
that
stuff,
right?
That's
what
that's
the
platform
we
use.
Badr Milligan
1:21:05
Do
you
feel
like
you're
a
pro
at
Photoshop,
or
are
you
still
learning?
Like,
do
you
ever
look
up
like
uh
tutorials
on
YouTube
on
Photoshop?
Like,
or
do
you
feel
like
I
pretty
much
know
all
the
tools
I
need?
Mike Del Mundo
1:21:15
Yeah,
I
guess
I
feel
like
a
pro.
I
mean,
I'm
I
it's
it's
it's
funny
because
Photoshop
is
like
it
was
made
for
photography,
right?
It's
like
to
manipulate
photography,
but
like
there's
just
we
ended
up
finding
a
way
to
like
color
with
it,
you
know.
Like
I
think
it
was
Wills.
I
I
think
when
I
was
talking
to
Wills
Pertasho,
he
was
talking
about
how
when
Photoshop
first
came
in,
they
were
the
they
were
the
testers.
I
don't
and
I
might
be
talking
out
my
ass,
but
I
from
what
I
remember,
he
was
telling
me
that
like
yeah,
it
was
meant
for
huh,
you
know,
photography
manipulation
or
cleaning
up
photos
and
stuff
like
that.
And
then
we
just
the
comic
industry
just
figured
out,
oh,
right,
like
we
could
use
this
to
color
on.
So
as
you
can
see,
uh
all
that
all
the
early
stuff,
right?
Badr Milligan
1:22:02
Is
like
huh?
Do
you
know
how
hip
hop
that
is?
That
you
know,
like
uh
to
take
like
a
piece
of
technology
and
to
like
completely
change
its
like,
you
know,
like
to
make
it
your
own.
I
think
that's
kind
of
like
a
cool
like
hip-hop
element
to
it.
Mike Del Mundo
1:22:15
That's
how
like
the
best
things
happen,
right?
It's
like
um,
but
yeah,
I
mean
I
mean,
I
could
call
myself
a
pro,
but
like
everyone
has
their
own
path
on
Photoshop.
We've
all
kind
of
sat
there,
played
with
it,
figured
out
the
things
that
we
like
about
it,
our
brushes,
our
textures,
this
and
that.
Yeah,
and
we
find
we've
found
different
paths
into
like
uh
different
ways
into
doing
the
same
thing
almost.
Yeah.
You
know,
so
that's
hope.
Everyone,
what
one
guy
could
be
doing
a
totally
different
way
of
coloring
versus
ID.
Badr Milligan
1:22:50
Let
me
ask
you
this.
Um,
who
do
you
think
who
would
you
say
is
like
when
you
think
about
your
peers
and
other
people
that
work
in
the
comic
industry,
who
do
you
think
is
like
a
monster
at
Photoshop?
Like,
like
if
you
had
a
question,
you're
like,
I
know
I
can
ask
this
person
and
they're
gonna
have
the
answer.
Shit.
I
don't
know.
Mike Del Mundo
1:23:10
I've
never
asked
anyone.
Um
is
it
safe
to
say
you
know
a
lot
of
people
that
are
using
Photoshop?
I'm
trying
to
think
because
there's
a
lot
of
people
I
know
that
are
like
traditional,
like
straight
traditional.
So
um
I'm
my
mind
is
going
blank
right
now,
just
trying
to
figure
out
who
would
be
like
a
dope
person
to
ask.
Okay.
Because
usually
I
just
go
on
Google
and
you
know,
like
Yeah,
yeah,
yeah.
How
do
you
I'm
stuck
on
a
button
here?
Like,
how
come
like
how
do
I
just
fidget
back
to
like
my
my
normal
settings,
stuff
like
that?
What?
Um,
but
um
if
it
comes
to
mind,
yeah,
if
you
if
it
comes
to
mind,
if
I
wanted
to
uh
to
remind
me,
that'd
be
kind
of
cool
to
hear.
That's
a
good
question,
though.
Like,
I
hadn't
never
really
thought
about
like
traditional
artists
versus
digital
artists,
and
how
like
but
man,
if
if
you
know
that,
if
I
know
that
guy,
man,
I'd
be
calling
him
every
day
just
like
you
know,
like