Badr Milligan
0:00
In
this
episode
of
The
Short
Line.
SPEAKER_03
0:03
Ever
since
I
was
a
kid,
I've
been
completely
mesmerized
by
comic
art
and
different
artists.
And
marrying
that
with
my
love
of
stories,
whether
it's
movies,
books,
TV,
is
the
perfect
blend
to
me
of
all
that
stuff.
And
it's
the
possibilities
of
it
are
almost
limitless.
It's
just
words
and
pictures.
You
can
do
anything
with
words
and
pictures.
Like
your
budget
is
the
paper
and
the
ink
and
the
printing.
Like
that's
it.
Like
you
can
do
anything.
Badr Milligan
1:02
Hello
again.
Welcome
back
and
thanks
for
pressing
play
today.
If
you're
brand
new,
welcome
to
the
show.
I'm
your
host,
Fodder,
and
this
is
the
Shortbox
Podcast,
the
comic
book
talk
show
where
we
bridge
the
gap
between
the
panels
of
your
favorite
comics
with
the
people
who
put
their
blood,
sweat,
and
tears
into
making
them.
This
is
episode
504,
and
today
I'm
joined
by
comic
creators
Kenny
Porter
and
Tyrone
Cannon.
They
happen
to
be
besties
and
frequent
collaborators.
And
that's
what
the
show,
the
short
box,
is
all
about.
We're
here
to
champion
friendship
and
comic
books,
so
they're
great
guests
for
this
one.
Kenny
Porter
is
a
writer
whose
credits
include
Superman
and
The
Flash
for
DC
Comics,
and
Yakuza
for
Sega,
which
is
a
video
game
comic.
That's
awesome.
And
Tyrell
Cannon
is
an
artist
known
for
his
comics
iris
with
Logan
Cannon
and
Beef
Bros
with
Aubrey
Siderson.
Together
they
worked
on
last
year's
superhero
comedy
series,
The
Schlub,
and
they're
back
together
again
for
a
brand
new
IDW
horror
series
called
Operation
Iron
Coffin,
which
takes
place
in
World
War
II
and
finds
pop
culture's
most
iconic
vampire,
Dracula
himself,
joining
the
British
Allied
forces
to
defeat
Hitler's
army
during
World
War
II.
According
to
Kenny,
it's
Castlevania
meets
Metal
Gear,
meets
Hellboy,
which
I
feel
like
is
enough
said,
if
if
that
description
doesn't
do
the
job
of
selling
this
comic,
I
don't
know
what
will.
Issue
one
of
Operation
Iron
Coffin
comes
out
Wednesday,
July
8th.
We'll
hear
from
Kenny
and
Tyrell
about
what
to
expect
from
the
new
series
and
learn
how
they
make
comics
together.
But
before
we
get
started
on
that,
I
want
to
give
special
recognition
to
our
amazing
sponsors
who
help
us
keep
the
lights
on.
Big
shout
outs
to
our
presenting
sponsor,
coverprice.com.
It's
the
ultimate
comic
book
price
guide
and
collection
management
tool
for
comic
collectors.
If
you
want
to
know
what
your
collection
is
worth
right
now,
but
you
don't
have
the
time
to
look
up
every
single
issue,
well
let
coverprice.com
do
all
the
hard
work
for
you.
You
can
get
access
to
cover
price
for
one
dollar
for
one
month
by
using
the
special
promo
code
in
this
episode
show
notes.
And
look,
I'm
not
just
the
champion
of
this
service,
but
also
a
client.
I
personally
use
cover
price
because
it
saves
me
so
much
time
from
scrolling
eBay
listings
for
hours
on
end.
Anyways,
check
it
out
for
yourself.
Cover
price
for
a
dollar,
link
in
the
show
notes.
And
since
we're
talking
about
sponsors,
we
gotta
give
a
big
shout
out
to
Gotham
City
Limit
Comic
Shop.
They're
a
sponsor
too.
They
also
happen
to
be
the
best
comic
shop
here
in
Northeast
Florida.
If
you
live
in
Jaxville,
you
could
visit
them
today
on
Southside
Boulevard.
But
if
you
don't
live
in
Jacksville,
guess
what?
You
can
buy
comics
from
them
online
at
GothamCityLimit.com.
Those
are
our
sponsors.
Big
shout
outs
to
CoverPrice
and
Gotham
City
Limit.
And
a
big
shout
out
to
the
loyal
supporters
over
on
the
short
box
Patreon.
I
ain't
forget
about
you
guys.
You
guys
are
the
best.
Now,
without
further
ado,
let's
bring
on
our
guests
of
honor
today.
All
right,
writing
a
brand
new
horror
action
series
called
Operation
Iron
Coffin.
Let's
give
it
up
for
Kenny
Porter
and
Tyrell
Cannon.
What
up,
gents?
How
y'all
doing?
SPEAKER_03
3:55
Doing
great.
Didn't
expect
the
applause
coming
in.
Love
that
energy.
Badr Milligan
4:00
Only
the
best
for
the
best.
Kenny,
Tyrell,
how
about
we
start
with
the
basics
right
out
the
gate?
How
did
you
two
uh
meet?
Everything
I've
read
sounds
like
you
guys
have
been
friends
for
a
while,
but
I
haven't
found
like
exactly
how
you
guys
met
and
started
working
together.
Can
one
of
you
share
the
origin
story
of
your
friendship?
SPEAKER_03
4:16
Uh
Tyrell
jumped
in
because
I'm
trying
to
remember
exactly.
We
met
probably
through
we
have
a
group
of
other
creators
that
we
hang
out
with
and
chat
with
all
the
time
on
a
Discord
now
used
to
be
Skype
R
I
P
uh
before
Skype
was
singing
elect.
But
I
believe
we
met
through
there,
right?
Through
Daniel
Warren
Johnson
and
Ryan
Stegman
and
those
guys.
SPEAKER_00
4:39
Maybe
uh
yeah,
I
met
Kenny
through
this
chat
group,
right?
But
I
didn't
meet
him
in
person
for
a
while.
I
think
I
even
did
some
work
with
Kenny
before
I
met
him
because
when
I
first
got
in
the
group,
I
had
just
quit
my
day
job,
and
so
I
was
like
desperate
to
do
anything.
And
Kenny,
we
did
a
we
did
a
mech
type
pitch
where
we
did
a
comic
about
these
mechs
in
space.
So
yeah,
Kenny
was
just
like,
I
want
to
do
this
pitch.
Uh,
would
you
be
interested?
And
I
said,
sure.
And
it
was
really
fun.
But
I
got
in
the
chat
group
originally
because
I've
known
Dan,
uh,
Danny
Warren
Johnson.
I've
known
Dan
for
like
a
long,
long
time.
Like
we
met
back
in
like
2012,
and
we
lived
near
each
other,
we're
friends,
and
he
eventually
got
invited
to
this
group,
and
he
had
been
telling
me
about
it.
And
so
when
I
quit
my
job,
he's
like,
Do
you
want
to
come
in
the
chat
group?
You
know,
and
so
I
went
in
there
and
that's
where
I
met
like
Kenny
and
Riley
and
Stegman
and
all
those
guys.
And
uh
Kenny
and
I
just
uh,
you
know,
have
have
done
I
don't
know
how
many
pitches
together
now,
but
we
did
quite
a
few
pitches
together
and
we
always
have
a
good
time.
And
so
now
that
we
have
something
greenlit,
you
know,
it's
it's
you
know
really
exciting.
SPEAKER_03
5:40
Yeah,
and
that's
after
that.
I
don't
remember
if
we
met
at
a
C2
E2
for
the
first
time.
SPEAKER_00
5:44
I
think
it
was
C2
E2,
yeah.
Because
I
I
I
brought
the
pages
from
that
pitch
and
and
I
remember
showing
them
to
you
at
the
show
and
being
like,
okay,
that's
that's
Kenny,
you
know,
like
now
I
know
what
he's
like
in
real
life.
Because
you
know,
you
meet
people
online,
you
never
really
know
what
they're
gonna
be
like
in
real
life.
And
and
I
remember
even
asking
Dan
and
stuff
when
Kenny
wanted
to
do
the
pitch
with
me.
I
was
like,
is
this
guy
cool?
Or
is
like,
you
know,
can
I
trust
this
guy?
You
know?
Badr Milligan
6:05
For
sure.
I've
had
those
experiences
before
too,
where
you're
like,
wait
a
minute,
you're
more
than
a
username
on
a
screen,
you're
a
human
being.
This
is
fucking
great,
you
know.
Guys,
uh,
it
has
been,
by
my
count,
two
years
since
the
aforementioned
Schlub
ended.
All
right,
Image
Comics,
you
guys
were
working
on
this
image
comic
series
called
the
Schlub
Superhero
Body
Swap
comedy
series.
Um,
uh
we'll
get
into
that
a
little
more.
That
ended
back
in
2024,
if
I'm
not
mistaken.
Fast
forward
now,
May
19th,
2026
is
when
we're
recording
this.
You
guys
have
a
brand
new
comic
series
coming
out.
Help
me
fill
in
the
gas.
What
have
you
guys
been
up
to
in
the
in
the
last
two
years?
Uh
a
ton.
SPEAKER_03
6:43
I've
been
working
on
a
bunch
of
books.
Uh,
I've
been
writing
a
lot.
I'm
I'm
doing
a
new
Superman
series
for
DC
called
Superman
Father
Tomorrow.
And
then
uh
I'm
also
taking
a
writing
do
his
own
Power
Rangers
with
uh
Joe
Esposito
on
Power
Rangers
Unlimited.
So
we
got
a
big
giant
series
to
go
on
there.
So
I've
kept
busy,
but
the
whole
time
I
was
like,
I
gotta
work
with
Tyrell
again.
Hell
yeah.
I
gotta
find
an
excuse.
So
we
were
just
constantly,
I
mean,
we
chat
all
every
day
anyway,
but
we
were
also
just
like,
hey,
aside
from
bullshitting,
we
should
definitely
do
another
book
sometime.
So
that's
what
I've
been
up
to.
SPEAKER_00
7:15
Hell
yeah.
What
about
you,
Tyrell?
So
I
wrapped
up
my
book
Eris,
which
I
released
uh
via
Kickstarter,
and
that's
sort
of
been
a
passion
project
I've
been
working
on
for
a
while.
I
did
a
lot
of
work
on
a
book
that
still
hasn't
come
out,
I
can't
talk
about.
And
then
I
did
a
uh
a
couple
shorts.
I
did
an
issue
of
Free
Planet
for
Aubrey
Sitterson,
issue
number
eight.
SPEAKER_04
7:33
Oh,
hell
yeah.
SPEAKER_00
7:33
And
I
did
a
short
Fantastic
Four
story
for
Fantastic
Four
Fanfair,
and
that
was
written
by
uh
Daniel
Warren
Johnson.
Badr Milligan
7:41
Hell
yeah.
Now
I'm
doing
this.
Damn
right.
I
guess
how
long
did
you
guys
have
the
idea
for
Operation
Iron
Coffin?
Was
it
in
between
uh
after
the
Schlub?
Or
like,
you
know,
has
this
been
kind
of
brewing
and
being
worked
on
for
a
while
now?
SPEAKER_03
7:54
Yeah,
I
had
started
to
get
the
like
germ
of
the
idea
after
the
schlub
about
a
year
later.
And
once
I
came
up
with
it
and
kind
of
had
the
big
visual
hook,
I
talked
to
Tyrell
about
it.
Um
Tyrell,
you
could
you
can
say
how
you
felt
about
it
when
I
through
the
concept.
SPEAKER_00
8:11
I
said,
that
sounds
cool.
Uh
so
I
said,
I
said,
I
think
I
said
I'd
draw
that.
And
Kenny's
like,
really?
And
I
said,
yeah.
Well,
then
I
say,
okay,
but
yeah,
but
what's
the
story?
Yeah.
Because
the
pitch
was
just
bomb
drops
out
of
a
you
know,
bomber,
zoom
in,
you
see
it's
a
coffin,
hits
the
train,
Dracula
comes
out.
I
was
like,
oh
yeah,
totally.
SPEAKER_03
8:31
Yeah.
And
I
was
like,
there
is
a
story
and
an
emotional
arc.
I
just
don't
want
to,
I
want
to
give
people
the
cool
movie
trailer
moment.
That's
that's
how
I
pitched
it
to
Tyrell.
Badr Milligan
8:40
I
was
reading,
um,
I
think
there
was
like
a
sci-fi
article
right
up
about
this.
I
think
they
had
like
a
preview,
and
um
in
it
it
mentioned
that
the
Operation
Iron
Coffin
is
like
a
spiritual
successor
to
the
Brahmstroker
novel
Dracula.
So
I
I
guess
Kenny,
if
you'll
take
this
one,
where's
the
bridge
between
uh
Brahmstroker
Dracula
to
uh
Nazis,
World
War
II,
uh,
you
know,
vampire
virus?
Like
where
was
uh
I
guess
what's
the
genesis
of
the
idea?
Where'd
that
come
from?
SPEAKER_03
9:11
Sure,
yeah.
So
I
love
the
novel.
Uh
Tyrell
and
I
both
love
Dracula
and
a
bunch
of
its
incarnations,
like
wherever
the
character
shows
up.
But
in
the
original
novel,
which
I
read
a
bunch
of
times
for
school,
read
for
fun,
uh,
there's
a
very
specific
moment
near
the
end
when
uh
spoiler
alert
for
a
hundred-year-old
books,
but
uh
when
they
kill
Dracula
and
they
behead
him,
Mina
Harker,
who
he's
been
pursuing
throughout
the
book,
notices
that
when
his
head
is
detached
from
his
body,
there's
a
moment
when
his
face
looks
content
and
more
human
again.
And
that
part
always
captured
my
imagination.
I
was
like,
ooh,
why
has
no
one
ever
done
anything
about
that?
About
like
his
demeanor
changing
after
he's
been
killed.
So
that
was
a
very
big
inspiration
for
uh
part
of
this
story,
which
um
which
people
will
read
when
they
read
the
first
issue,
is
a
Faustian
bargain
about
how
he
comes
back.
He
doesn't
just
resurrect
under
his
own
power,
he
makes
a
deal
in
the
afterlife,
a
very
specific
deal
with
a
specific
mission
that
comes
with
a
big
drawback
that
he
wasn't
expecting
that
sets
him
on
this
emotional
journey.
So
that's
where
the
season
idea
came.
And
then
the
rest
of
it
was
just
inject
the
fun
pulp
stuff
that
I
love
of
like
Indiana
Jones
and
Hellboy,
of
that
um
sort
of
mystical
World
War
II
sort
of
thing.
And
I
thought
it
was
a
really
good
way
to
explore
like
what's
the
difference
between
one
of
the
classical
monsters
from
mythology
and
and
our
folklore
versus
the
real
types
of
monsters
that
we
make
as
human
society,
like
the
real
types
of
horrible
people.
So
that's
where
it
kind
of
stemmed
out
of
the
novel.
And
then
we
weren't
afraid
to
just
be
like,
well,
we're
gonna
make
it
crazy.
There's
no
way
we're
gonna
stick
like
super
period
accurate.
But
there
are
a
lot
of
fun
historical
things
that
we
put
in
it.
Badr Milligan
11:01
You
know,
I
I
will
admit
I've
never
read
the
novel,
but
after
reading
this
first
issue,
I
I
think
I'm
I
added
it
to
my
uh
uh
to
find
list
next
time
I
go
to
the
used
bookstore
up
the
street.
Um
I
guess
I
guess
Kenny,
if
you
don't
mind
uh
uh
taking
this
one,
uh
people
with
just
a
cursory
knowledge
of
Dracula,
like
like
someone
like
myself,
I
I
know
who
Dracula
is,
I've
never
read
the
novel.
Is
that
important
uh
for
to
jump
into
here
or
no?
SPEAKER_03
11:24
You
don't
have
to
have
read
the
novel.
We
kind
of
sum
the
novel
up
in
a
splash
page
of
like
what
happens
at
the
end.
Um
and
but
basically
if
you've
seen
any
movie
version
of
it,
you're
even
like
a
little
bit
familiar
with,
like
Dracula
is
a
very
powerful
vampire,
he
got
vanquished.
That's
all
you
need
to
know.
So
you
don't
have
to
read
the
whole
novel.
I'm
not
like
I'm
not
gonna
have
sections
of
the
book
where
people
are
like,
so
now
if
you
remember
on
this
page
back
in
the
novel,
um
this
is
just
last
time
in
Dracula.
Yeah,
last
time
on
Dracula
Ball
Z.
Um
this
happened.
Uh
I
would
not
do
that
to
Tyrell
and
I
would
not
do
that
to
everybody
else.
Uh
I
would
not
make
him
draw
recap
pages
the
entire
book.
Um,
so
yeah,
you
don't
have
to
have
read
the
read
the
novel
or
watched
any
other
movies,
as
long
as
you
just
know
that
like
Dracula's
like
the
most
famous,
most
powerful
vampire,
and
this
picks
up
at
the
end
of
his
original
story.
Badr Milligan
12:17
Hell
yeah.
I
gotta
say,
man,
the
the
early
buzz
for
this
comic.
First
of
all,
shoutouts
to
Greg
Katzman,
all
right,
who
uh,
you
know,
published
this
at
IDW,
helped
me
get
this
together.
Oh,
it's
sending
me
like
the
dopest
comics.
Like,
yo,
you
gotta
read
this.
And
he
sent
me
a
list
of
like
comics
to
check
out
and
you
know,
setting
up
some
interviews.
And
I
immediately
went
to
this
one
because
he
he
the
the
byline
he
gave
me
said,
Botter,
I
think
this
is
going
to
be
the
wildest
comic
book
of
the
year.
And
I
was
like,
Well,
how
am
I
gonna
say
no
to
that?
Like,
come
on,
come
on,
Greg.
Um,
and
I
gotta
say,
uh,
you
know,
everything
I've
read
so
far,
all
the
the
the
press
release,
the
uh
the
media
outlets
that
have
written
about
this,
Operation
Iron
Coffin
has
been
compared
to
some
of
my
favorite
shit
in
the
world.
Like
some
of
the
coolest
shit,
right?
Like
it's
been
called
uh,
you
know,
Snowpiercer
meets
John
Wick
meets
Crink.
And
then
I
saw
some
other
article
that
was
like,
you
know,
it's
Spawn
meets
Wolfenstein
meets
Indiana
Jones,
which
is
like
all
great
things
to
be
even
associated
with.
And
I
feel
like
anyone
with
common
sense
will
just
check
it
out
just
based
on
the
buzz
and
the
comparisons.
Like
there's
no
genre
or
or
franchise
that
issue
one
of
Operation
Iron
Coffin
hasn't
been
compared
to.
But
for
the
folks
that
might
need
a
little
more
convincing,
like
the
comparisons
aren't
enough,
what
would
you
say
is
in
store
for
them?
SPEAKER_00
13:32
Well,
we
have
a
really
crazy
nonstop
ride,
and
it's
not
non-stop
action,
there's
tons
of
action,
but
there's
nonstop
emotion
and
nonstop
horror
and
non-stop
kind
of
uh,
you
know,
uh
pontification
about
the
nature
of
evil,
like
all
the
things
that
I,
Kenny
and
I
both
love,
you
know,
from
from
movies
and
and
television
and
anime
and
all
that.
And
I
think
part
of
the
thing
that
sets
the
book
apart
um
is
the
kind
of
pulpiness
that
we've
delved
into
with
it.
And
that
seems
like
something
that
I
think
everybody
enjoys,
but
right
now
I'm
not
seeing
as
much
of
that
in
comics.
And
I
would
say
the
same
thing
with
the
art.
I'm
trying
to
do
art
that
feels
a
little
more
visceral,
a
little
more
animated,
a
little
more
high
energy,
a
little,
a
little
more
blood
than
maybe
you're
used
to
seeing
in
a
lot
of
modern
comics.
And
so
I
think
that
it's
the
kind
of
comic
for
people
that
love
comics,
that
have
read
comics
for
a
long
time
and
just
love,
you
know,
everything
about
it,
whether
that
be
great
quips
or
or
insane
panel
arrangements
or
or
whatever.
I
think
that
we
bring
a
lot
of
comics
love
into
it.
And
so
that's
one
thing
I
think
sets
us
apart.
Badr Milligan
14:34
You
know,
I'm
glad
that
you
brought
up
the
and
the
action.
This
is
the
one
time
it
doesn't
feel
like
corny
to
say
high
octane
action.
Uh,
because
it
it
really
is,
man.
There's
a
lot
of
action.
And
to
your
point,
there's
a
lot
of
uh
pontification,
there's
a
lot
of
like
deep
thoughts
going
on.
Um,
am
I
bugging,
or
is
the
first
issue
kind
of
like
oversized,
right?
I
I
think
the
preview
I
had
that
it
is,
yeah.
Oh,
come
on
now.
Like
yeah,
all
three
will
be
oversized.
That
is
how
you
do
a
new
number
one.
I
I
I
appreciate
that.
Um,
I
did
notice,
you
know,
that
this
is
coming
out
under
the
IDW
dark
imprint.
So,
you
know,
for
those
that
might
not
know,
uh
the
imprint
from
IDW
that
houses
the
publishers
like
horror
comics,
more
of
their
darker,
more
mature
comics.
I
guess,
Tyra,
is
it
safe
to
say
that
you
kind
of
had
like
free
reign
to
like
really
amp
up
the
horror,
the
gore
elements,
the
action?
Was
there
anything
that
was
off
limits?
Because
it
feels
like
you
guys
really
had
a
chance
to
like,
you
know,
just
get
into
the
story.
SPEAKER_00
15:27
I
I
think
you
know,
we
we
get
notes
occasionally
from
our
awesome
editor
Dave,
but
uh
I
don't
think
I've
heard
a
note
yet
that
said,
could
you
tone
the
gore
down
a
little
bit?
You
know,
we
told
him
up
front,
we
said
if
we're
gonna
do
this
book,
it's
gotta
be
hard
R,
man.
It's
gotta
be
grindhouse,
it's
gotta
be,
you
know,
ninja
scroll,
it's
gotta
be
really,
you
know,
it's
gotta
be
high
energy,
lots
of
violence,
and
and
and
um
that
helps
us
sell
a
lot
of
kind
of
the
things
that
we're
talking
about
at
the
heart
of
the
book
if
we
can
do
these
different
types
of
violence.
And
the
only
thing
that
we've
all
of
us,
you
know,
Dave
and
Heather
and
Kenny
and
I
are
trying
to
be
conscious
of
is
there
is
historical
context.
And
so
anytime
we
make
references
to
actual
historical
kind
of
tragedies,
we
try
to
make
sure
that
we're
doing
that
in
a
way
that
isn't
trying
to
make
fun
of
it
or
anything
like
that,
right?
Try
to
pay
reference
to
any
kind
of
real
world
horrors
that
we're
referencing
in
the
book.
Uh
but
then
when
we
get
into
the
more
fantastical
stuff,
then
we
can
really
go
go
nuts
with
it.
SPEAKER_03
16:17
Yeah,
we
try
to
be
very
cautious
about
all
of
the
real
world
stuff
that
happened
because
like
it's
horrible,
it's
terrible,
tragic
stuff
that
humanity
is
gonna
be
a
smear
on
humanity
forever.
And
we
want
to
make
sure
that
whenever
we
showed
that
stuff,
it
was
really
respectful
to
the
fact
that
we
didn't
want
any
of
the
real
world
stuff
to
be
to
be
made
too
fantastical.
We
wanted
to
represent
that
accurately
and
everything
else
around
it,
the
villains,
the
situation
that's
sli
separated
from
that
could
be
fantastical
and
big.
So
we
didn't
want
to
take
away
from
any
of
that
historical
stuff
because
it's
an
important
thing
to
talk
about
uh
and
to
showcase.
But
it
it
is
really
important
in
our
story
in
terms
of
talking
about,
like
I
said,
what
makes
someone
or
something
a
monster,
and
not
to
spoil
it
one,
but
also
like
what's
the
difference
between
a
monster
and
a
devil,
which
is
what
we
dig
into
big
time
and
the
uh
philosophical
side
of
it.
Um
but
there
are
fun
history
things
in
there
too,
like
uh
the
train
is
based
on
an
actual
Nazi
gold
train
that
went
missing
that
year.
So
it's
like
a
what
if,
like,
oh,
this
is
what
was
really
going
on
on
the
train
sort
of
thing.
Um,
and
then
correct
me
if
I'm
wrong,
Taro,
but
I
think
you
said
that
the
design
of
the
train
was
pulled
from
some
blueprints
of
actual
trains
that
they
were
building
and
developing.
SPEAKER_00
17:36
Yeah,
I
found
this
awesome
kind
of
design
for
this
Nazi
mega
train
that
was
going
to
be
like
twice
the
size
of
a
real,
you
know,
regular
train
and
and
uh
this
insane
engine
and
everything.
And
so
I
thought,
well,
why
don't
we
use
that,
you
know,
and
then
I'll
kind
of
spice
that
up
a
little
bit.
You
know,
it
was
kind
of
fun
to
look
at
little
touch
points
of
real
history
and
you
know,
things
like
tanks
or
guns
or
or
outfits,
and
then
sort
of
extrapolate
from
that
when
I
was
designing
our
big
bads,
you
know,
like
obviously
there
wasn't
a
guy
like
the
villain
we
have
in
the
first
issue
in
real
life,
but
if
there
was,
what
kind
of
gear
would
he
have
on
and
how
would
he
look?
And
you
know,
I
could
take
my
touch
points
from
looking
at
real
uniforms
and
things
like
that.
SPEAKER_03
18:13
And
those
villains
might
not
be
real
people
that
existed,
but
they're
based
on
real
supernatural
or
super
science
rumors
from
World
War
II
that
have
been
like
baked
into
the
mythology
of
it.
Um,
I
don't
want
to
say
specific
ones
because
it'll
give
it
away,
but
each
one
of
them
is
based
on
a
different
rumored
piece
of
occult
items
that
they
were
proposed
to
have
or
um
scientific
things
that
they
were
working
on.
So
that
was
a
fun
thing
to
inject.
That's
where
kind
of
like
the
Metal
Gear
sort
of
bad
guy
thing
comes
in,
of
like
the
Foxhound
unit
or
a
Cobra
unit
or
something.
Badr Milligan
18:49
Kenny,
I
I
gotta
just
ask
you
uh
just
straight
up,
what
are
some
of
your
favorite
video
games?
Because
I
mean
you're
speaking
my
language,
man.
SPEAKER_03
18:54
Well,
I
like
Metal
Gear
a
little
bit,
if
you
can't
tell.
Um
I
actually
have
uh
I
have
a
Metal
Gear
Solid
3
hat.
Badr Milligan
19:01
What's
your
favorite
one
in
the
in
the
series?
SPEAKER_03
19:03
Uh
my
favorite
one
that
I've
played
the
most
is
Three,
which
is
one
of
my
favorite
ones.
So
I
like
Metal
Gear
Solid
3
a
lot.
Um,
I
didn't
own
the
first
one.
I
had
to
rent
it
a
bunch,
but
I
beat
it
every
which
way
but
loose,
the
original
Metal
Gear
Solid.
And
I
played
the
Nintendo
ones
a
little
bit.
My
neighbor
had
it.
I
really
appreciate
now,
though,
the
end
of
two,
uh,
now
that
essentially
it's
a
it's
a
historical
document
about
AI
and
social
media.
Yes.
Uh
the
ending
of
two
is
so
prophetic
that
I've
been
saying
in
like
meetings
and
stuff
like
we
really
should
kind
of
make
everyone
play
Metal
Gear
Solid
2
in
high
school
to
understand
like
how
we
got
where
we
were
because
Kojima
predicted
it
like
25
years
early.
So
yeah,
three
is
probably
my
favorite.
Badr Milligan
19:48
Kenny,
yeah,
three's
one
of
mine.
I
highly
recommend
if
you've
never
played
the
PSP
versions,
like
Peace
Walker.
It's
I've
I
actually
played
it
like
a
month
ago.
It's
really
good.
But
on
the
topic
of
Metal
Gear
Solid
2,
I
will
never
forget.
I
played
it
when
it
came
out,
so
whenever
that
was,
I
was
in
high
school.
And
I
mean,
it's
you
know,
at
this
point,
it's
not
even
a
spoiler,
but
towards
the
end
where
the
game
starts
getting
like
glitchy
and
you're
not
quite
sure
like
what
instructions
to
follow.
I
remember
my
dad
was
in
the
room.
And
my
dad
is
a
very
straight
shooter,
you
know.
Um
at
the
time
he
was
like
pretty
like
religious
as
well.
And
he
walked
by
as
like
the
screen
is
telling
me,
turn
off
the
game.
You
know,
like
you
don't
need
to
be
playing
it
anymore.
And
my
dad
was
like,
boy,
I
will
burn
this
fucking
PlayStation
if
you
don't.
He's
like,
I
think
we
need
to
turn
it
off.
I
was
like,
no,
dad,
I
gotta
beat
it,
I
gotta
beat
it,
I
gotta
see
the
end.
Solidness.
SPEAKER_03
20:38
Oh
yeah.
Oh
my
god.
Yeah,
dude,
that
happened
to
me
at
like
2
a.m.
when
I
was
playing.
I
was
like,
I'm
sorry,
what?
And
the
game's
like
turning
off,
and
then
it
starts
flickering
the
TV
and
like
messaging
with
yeah,
that
messed
with
me
big
time.
Um
yeah,
big
Metal
Gear
solid
fan,
love
Resident
Evil,
played
a
lot
of
like
really
obscure
Gundam
games
back
in
the
day.
Uh,
there's
my
one
Gundam
reference,
Tyrell.
I
was
waiting
for
it.
Yeah.
Um,
so
uh
I
always
have
one,
gotta
have
one.
Um,
so
I
played
a
lot
of
those,
but
yeah,
I
played
a
ton
of
franchises.
Like
I
I
loved
I've
I've
kept
up
with
video
games
basically
my
whole
life.
Like
I
got
introduced
on
the
NES
and
I've
played,
I've
owned
a
video
game
system
basically
since
everyone
has
come
out,
and
I've
tried
to
stamp
on
stuff
because
I
love
game
design
and
story
stuff.
Like
one
of
my
favorite
moments
in
storytelling
and
video
gaming
is
the
end
of
Bioshock
and
the
like
would
you
kindly
reveal
uh
is
one
of
my
favorite
sort
of
like
story
points
and
meta
things
about
like
games
and
objectives
and
how
it
works.
So
I
always,
if
there's
any
way
I
can
put
that
kind
of
cool
stuff
into
a
story
uh
and
find
some
way
to
incorporate
that
with
like
the
magic
of
comics,
I'll
always
do
it.
Badr Milligan
21:46
Man,
a
man
of
culture,
I
see.
Both
of
you.
Uh
Tara,
I
it
it
sounds
like
you
you
might
be
a
Gundam
head
too.
SPEAKER_00
21:51
Um,
you
know,
a
little
bit.
I
Gundam
is
is
less
my
thing
than
Kenny's
for
sure.
You
know,
I
do
like
some
Gundam,
and
I'm
usually
looking
to
Kenny
for
which
ones
should
I
watch
and
which
ones
One
should
I
not
watch?
You
know,
I
definitely
for
games,
I'm
more
of
like
Doom,
like
any
Doom
game,
any
Resident
Evil
game,
any
Dead
Space
game.
That's
those
are
all
me
for
sure.
Badr Milligan
22:10
Hell
yeah.
On
the
same
kind
of
topic,
Tyrell,
it
sounds
like
it
might
be
safe
to
say
that
you're
an
anime
fan
if
I'm
understanding
the
the
subtext
here,
which
might
validate
some
uh
some
thoughts
I
had
while
reading
the
schlub.
I
got
I
got
some
big
Dragon
Ball
Z
energy
from
the
main
villain
in
the
Schlub,
the
worm.
I
think
it's
something
about
his
character
design,
the
whole
plot
around
the
life
force
energy
just
gave
me
like
big
Dragon
Ball
Z
vibes
in
a
good
way.
All
right,
because
I'm
like
I
love
Mr.
Dragon
Ball
Z.
SPEAKER_00
22:38
Oh,
for
sure.
Anime,
huge
influence,
especially
pre
like
pre-2000
stuff,
you
know,
the
stuff
that's
hand
animated.
That's
that's
my
my
spirit
animal,
you
know,
anything
by
Katsuhiro
Otomo,
anything
by
Kawajiri.
For
this
one,
we
were
chanting
a
lot
of
like
Kawajiri,
like
Ninja
Scroll,
Vampire
Hunter
D.
You
know,
if
you
go
back
to
stuff
even
before
that,
like
uh
Fist
of
the
North
Star,
you
know,
the
the
the
hyperviolent
stuff
is
kind
of
what
I
was
thinking
a
lot
about.
But
also
in
a
lot
of
the
character
design
for
both
the
Schlub
and
for
Operation
Iron
Coffin,
in
a
lot
of
anime,
especially
stuff
like
Dragon
Ball
Z
or
or
the
Kawajiri
stuff,
you
know,
Wicked
City,
they
always
have
these
really
interesting
and
iconic
character
designs
that
are
a
great
exterior
that
shows
you
how
the
character's
dangerous,
but
also
hints
at
their
interior
and
sort
of
their
personality.
And
so
those
are
that's
what
I'm
always
trying
to
do
with
our
character
designs
in
our
books,
is
to
give
them
that
sort
of
interior-exterior
thing.
As
soon
as
you
see,
you
know,
Tasai
in
Ninja
Scroll,
you
get
you
get
the
character
inside
and
out,
right?
And
the
same
thing
when
you
see,
hopefully,
when
you
see
our
Dracula,
you
start
to
get
this
sense
of
what
type
of
character
he
is,
like
not
just
how
he
fights,
but
how
he
feels.
Badr Milligan
23:48
Yeah,
I
think
I
that
definitely
came
across
not
only
in
in
Operation
Iron
Coffin,
specifically
the
you
know,
uh
uh
the
spear,
the
guy
that
uh
Dracula
fights
in
in
issue
one,
awesome
design,
awesome
weapon
usage
too.
I
mean,
the
way
you
drew
the
action
scenes
and
the
choreography,
superb
stuff.
But
then
even
the
Schlub,
too,
man.
I
I
mean,
obviously,
I
I
know
uh,
you
know,
we've
got
the
main
hero,
but
something
about
Worm
and
his
character,
you
know,
just
the
designs,
the
stuff
around
his
arms,
the
way
he
moved.
Yeah,
man,
you've
got
a
really
kinetic
energy
to
your
comics.
And
it's
there,
it's
just
fun.
You
guys
make
fun
comics
between
Schlub
and
then
now
Operation
Iron
Coffin,
it's
yeah,
it's
I
I
can
feel
like
the
heart
and
the
the
charisma
that
you
guys
have
for
the
like
telling
these
stories,
making
these
comics.
It
comes
through
big
time.
So
that's
a
compliment
I
wanted
to
pay
you
both.
Thank
you,
man.
Yeah,
my
pleasure,
my
pleasure.
Tara,
I
noticed
that
for
Operation
Iron
Coffin,
you're
not
only
doing
the
art,
but
you're
also
doing
the
coloring.
Is
that
something
that
you
tend
to
do
on
other
projects?
Do
you
enjoy
coloring
your
own
stuff?
Does
it
change
your
process
any?
SPEAKER_00
24:52
Yeah,
you
know,
I
I
do
enjoy
it.
It
does
change
my
process,
and
I
haven't
done
it
much
before.
I
I
I
colored
myself
on
Aeris,
which
is
sort
of
where
I
tried
to
learn
how
to
color,
but
that
was
done
in
little
chunks
between
all
my
paid
gigs,
you
know,
so
it
never
felt
like
I
was
drawing
and
coloring
a
book.
It
just
felt
like,
oh,
I'll
do
this
when
I
have
time
to
do
this.
On
this
one,
it's
much
more
like,
no,
I
gotta,
you
gotta
stay
on
track
here.
It's
it's
it's
really,
it's
a
lot
of
it's
a
lot
of
work,
right?
Like
it's
a
lot
more
work
than
maybe
I
even
thought
it
would
be.
But
um
at
the
same
time,
it
allows
me
to
pull
off
a
lot
of
really
cool
visuals
that
you
can
definitely
pull
off
in
collaboration
with
a
colorist,
but
sometimes
it's
nice
when
you're
coloring
yourself,
you
can
you
can
make
some
decisions,
you
know,
even
when
you're
on
the
paper,
on
paper
stage
of
it,
you
know,
I
ink
on
paper
and
stuff
that
I
know
I
can
sort
of
enhance
with
colors
later
on.
So
things
like
the
way
I
use
color
holds
on
my
special
effects
or
or
the
way
I'll
I'll
bump
foregrounds
and
backgrounds
back
with
speed
lines,
you
know,
those
are
things
that
I
maybe
wouldn't
try
if
someone
else
was
coloring
me
because
it
would
take
so
much
coordination
to
make
it
work.
But
when
I'm
coloring
myself,
it
makes
it
really
fun.
And
I
think
if
anything,
it's
helping
me
to
pull
out
some
of
those
anime
uh
influences
in
in
the
visuals
and
also
maybe
some
90s
comics
influences
that
I
have
that
that
feel
like
some
of
that
visceral
hand-drawn
injuries,
a
little
I
miss
it
and
I
and
I
want
to
see
it
more.
And
so,
you
know,
it's
a
lot
of
work,
but
I
am
enjoying
it.
Um
I
I
think
it's
you
know
again,
not
to
another
reason
to
buy
it
is
I
think
this
is
probably
the
best
thing
I've
drawn
so
far.
So
if
anybody
likes
my
stuff,
I
think
they'll
they'll
really
like
this.
Badr Milligan
26:31
Well,
what
is
a
typical
uh
uh
pitch
session
between
you
two?
Uh
I
guess
Kenny,
are
you
inspired
by
something
Tyrell
like
draws
up
or
drafts,
or
is
it
Kenny,
you
come
in
with
a
loose
idea
and
Tyrell
you
know
kind
of
fleshes
that
out?
Well,
what's
it
what's
a
pitch
session
like?
SPEAKER_03
26:44
Uh
it
can
be
both.
Usually
it's
I'll
come
up
with
a
story
idea.
Sometimes
it'll
be
a
fully
fledged
like
epic,
and
other
times
it's
just
like,
what
if
like
they
drop
Dracula
like
a
fucking
bomb
or
something?
Is
that
is
that
anything?
Is
that
good?
And
he's
like,
Yeah,
speak
on
that.
Like,
what,
why?
Why
did
they
drop
it?
But
usually
I'll
come
up
with
a
concept
or
something,
or
Tyrell
will
be
like,
This
would
be
cool
to
draw.
Can
you
find
a
way?
Like
this
story
idea
that
I
have,
and
then
we'll
work
on
it
together
and
come
up
with
some
character
descriptions.
He'll
do
some
some
character
concept
drawings
and
stuff,
and
then
I'll
write
up
the
pitch
as
like
a
one,
one
and
a
half
page
document,
and
then
write
some
sample
pages.
With
Iron
Coffin,
we
did
it
a
little
bit
differently,
where
instead
of
the
traditional
sample
pages
that
a
lot
of
publishers
ask
for,
where
it's
like
the
first
five
pages
of
the
book
or
a
scene
from
the
book,
I
was
like,
let's
just
do
it
like
a
trailer.
Let's
just
do
two
pages,
like
it's
a
teaser
at
a
movie
theater,
and
all
you
see
is
the
plane,
the
bomb,
zoom
in
on
the
bomb
as
a
coffin,
coffin
hits
the
back
of
the
train,
Nazis
get
squished,
Dracula
comes
out
and
he's
like,
You're
boned.
Uh
like
that
was
like
that
sells
it,
and
the
rest
of
it
we
can
explain
the
emotional
journey
that
he
goes
on
and
all
the
other
characters.
So
that's
really
how
it
comes
together
is
kind
of
like
we
work
back
and
forth.
I
send
the
pitch,
he
gives
me
notes
uh
on
things
like
that
could
be
better
either
like
in
the
script
pages
or
in
the
pitch.
And
I'm
very
like,
I
am
not
super
prescriptive
with
my
scripts.
Like
I'll
do
full
script.
Um,
we
work
in
a
in
a
kind
of
like
a
mix
of
Marvel
style
and
full
script
where
half
the
script
will
be
more
Marvel
style,
where
it's
just
this
happens,
this
happens,
this
happens,
other
scenes
will
be
more
full
script,
where
it's
like
panel
one,
this
dialogue,
panel
two,
this.
Um,
but
I've
always
with
anybody
I
work
with,
I'm
like,
it's
not
the
gospel.
If
you
have
a
better
way
of
doing
this,
please
by
all
means
do
it
on
the
page
and
I
will
rewrite
to
fit
around
it.
So
that's
kind
of
how
our
pitches
come
together.
Badr Milligan
28:45
Hell
yeah.
I'm
glad
you
brought
up
that
that
two-page
script.
I
rarely
listen
to
music
or
I
have
like
whatever
music
or
sounds
on
in
the
back
while
I'm
reading
a
comic.
But
I
gotta
say,
I
think
Iron
Coffin
might
be
the
one
exception
that
I
would
be
open
to
having
something
playing
in
the
back.
And
and
I
think
it's
a
mix
of
the
subject
matter,
how
badass
the
action
is,
I
think,
you
know,
Tyrell,
your
kinetic
energy,
I
mean,
just
how
dense
uh
some
of
these
panels
are,
the
imagery,
absolutely.
Like,
I
almost
feel
like
there
needs
to
be
music
to
accompany
this
comic.
And
my
head
goes
to
like
the
first
Wu-Tang
album
or
like
Gravigga,
something
like
dark,
moody,
atmospheric,
like
in
your
face.
If
you
guys
had
to
pick,
you
know,
one
soundtrack
to
play
while
someone
is
reading
Operation
Iron
Coffin,
uh,
what
comes
to
mind
for
you?
SPEAKER_00
29:36
I
think
what
I've
said
uh
before
is
that
when
I'm
thinking
about
Iron
Coffin,
it's
it's
you
know,
typo
negative
and
uh
this
this
Russian
folk
techno
called
Hauk.
It's
like
kind
of
this
dark
chanting
techno.
But
I'd
probably
throw
some,
you
know,
if
I
was
gonna
put
some
hip
hop
in
there,
it'd
probably
be
some
cannibal
ox
or
something
like
that.
Badr Milligan
29:54
Ooh,
a
man
of
fine
cultures.
SPEAKER_03
29:57
Uh
yeah,
Hawk
is
great.
Um,
we'd
like
we
also
do
like
a
little
music
album
club
thing
where
we'll
pick
an
album
and
we'll
listen
to
it
for
a
whole
week
and
talk
about
it.
And
that
was
one
that
Tyrell
gave
me.
So
I
definitely
listened
to
that
while
working
on
the
book.
So
that's
definitely
injected
in
there.
For
me
too.
I
really
love
the
music
of
um
director
and
composer
John
Carpenter,
like
that
really
high
synth
stuff.
So
I
listened
to
a
lot
of
his
lost
themes
while
I
was
doing
that.
And
then
I
also
threw
on
like
going
back
to
some
like
nine-inch
nails
and
stuff
and
throwing
that
on.
So
a
lot
of
a
lot
of
that
is
integrated
into
it.
It's
basically
like
the
comic.
I
think
Daniel
said
in
a
quote
that
it's
like
it's
the
heavy
metal
equivalent
of
comics.
Like
it
feels
like
you're
listening
to
a
metal
album
when
you're
reading
through
it.
But
I
can
definitely
see
some
really
awesome
like
Wu-Tang
put
on
the
back,
especially
in
like
we're
animated
of
like
fight
choreography
of
him
clapping
limbs
and
breaking
bones.
Bring
the
motherfucking
ruckus.
Yes.
Badr Milligan
31:01
Exactly.
I
I
gotta
know
what
else
have
you
guys
uh
done
for
the
this
album
listening
club?
It
sounds
very
familiar
to
something
me
and
a
group
of
friends
started
doing
around
um
COVID.
We
would
meet
up
once
a
month.
We
were
all
like
into
record
collecting,
so
we'd
bring
a
record
to
play
during
like
this
hangout.
So
now
I'm
like,
what
did
you
guys
do?
What
did
you
guys
listen
to?
SPEAKER_00
31:20
Well,
ours
is
all
virtual,
unfortunately,
but
uh
every
week
somebody
throws
a
new
thing
in.
So
it
really
varies
by
who's
picking
stuff.
Um,
you
know,
some
of
the
guys
are
like
me,
I'm
more
into
metal
and
hip-hop,
and
some
of
the
guys
are
more
into
maybe
classic
rock
or
alternative.
And
so
we
get
a
pretty
good
mix.
I
mean,
I
try
to
throw
a
variety
in
there.
I've
put
funk
in
there,
I've
put
hip
hop
in
there,
I've
put
uh
techno
in
there,
a
little
bit
of
everything.
And
Kenny's
put
some
great
picks
in
there.
He
had,
I
think
Jay
Dilla
was
the
first
one
you
put
in
there,
Kenny.
SPEAKER_03
31:50
Yeah,
Jay
Dilla.
I
don't
remember
if
it
was
Donuts.
SPEAKER_00
31:53
It
might
have
been
Donuts.
SPEAKER_03
31:54
Yeah,
but
I
put
that
in
there
because
I
was
listening
to
that
a
lot.
And
then
I
also
I
think
recently
there's
uh
there's
a
band
I
really
like
called
Battle
Tapes.
They've
had
some
songs
I
think
of
the
Invincible
show.
Yeah.
They're
like
they're
very
synthy
and
rocky
and
stuff.
I
think
they've
had
some
songs
in
the
Invincible
soundtrack,
but
I
discovered
them.
So
I
just
like
stumbled
on
a
music
video
of
theirs
online
once.
Yeah.
So
yeah,
it
varies
like
big
time.
Everybody
in
the
group
has
a
wide
musical
set
of
taste,
so
it's
never
just
like
I
only
put
in
these
types
of
these
types
of
albums,
so
we
get
a
wide
breadth,
which
is
nice.
Badr Milligan
32:27
Look,
I
heard
uh
Dilla
Donuts,
so
that
tells
me
everything
I
need
to
know
about
this
club,
which
is
y'all
are
legit,
all
right?
That's
legit
one
of
the
one
of
my
favorite
albums
of
all
time.
It's
so
classic.
If
you
enjoyed
donuts,
Mad
Lib
did
a
tribute
in
his
version
of
Donuts.
Uh
it
was
called
uh
Beat
Conductive
Volume
Three
and
Four,
the
Dill
Withers
tape.
Uh
it's
either
it's
either
volume
four
or
five,
or
it's
one
of
those,
but
it's
just
called
Dill
Withers.
Highly
recommend
it
if
you
enjoy
donuts.
Oh,
yeah.
SPEAKER_03
32:58
I
love
Mad
Lib,
so
I'm
all
over
that.
Badr Milligan
33:00
Yeah,
for
sure.
Check
it
out.
Hell
yeah.
Man,
you
guys
are
my
type
of
people,
man.
When
I
saw
that,
I
was
like,
man,
two
best
friends
making
comics
together?
I'm
like,
I'm
like,
I
called
my
best
friend.
Like,
why
aren't
we
making
any
comics
yet?
All
we
do
is
just
the
bullshit
part.
We
don't
actually
do
the
random
stuff.
SPEAKER_03
33:15
All
right.
That's
the
hard
part
of
like
having
a
friendship
and
then
giving
each
other
homewards.
Badr Milligan
33:19
Yeah,
yeah.
Well,
you
know
what?
Speaking
about
friendship,
you
know,
you
guys
brought
up
uh
uh
Ryan
Stegman
in
the
afterwards
section
of
the
Schlub
uh
trade
paper,
which
is
available,
by
the
way.
I
know
I
keep
bringing
up
the
schlub.
We're
here
to
talk
about
Operation
Iron
Coffin,
but
I
think
uh
I
think
you
got
to
check
out
the
schlub.
If
you
are
a
fan
of
superhero
comics,
uh
fuse
with
some
comedy
and
a
body
swap
story,
uh,
highly
check
it
out.
But
in
the
afterward
section
of
the
Schlub,
which
by
the
way,
I
should
mention
Ryan
Stegman,
co-writer
of
the
Schlub
alongside
Kenny
Porter,
Tyrell
Cannon,
in
the
afterwards
section
of
the
Schlub,
Kenny,
you
wrote
that
getting
to
write
with
Ryan
Stegman
and
collaborate
with
Tyrell
was
one
of
the
greatest
moments
in
my
writing
career,
is
what
you
said.
What's
a
close
second?
And
what
made
you
know
working
on
the
schlub
so
fun?
SPEAKER_03
34:04
I'd
say
a
close
second
would
be
this
book.
It's
it's
pretty
tied
because
I've
been
really
lucky
this
past
year
to
work
with
a
lot
of
really
great
collaborators
like
Danny
Earls
on
Superman
and
uh
Alessiozano
on
Power
Rangers.
Like,
I
don't
know
what
got
put
in
my
water
that's
like
just
got
me
clicking
on
like
pages,
but
everybody
I've
worked
with,
luckily,
yeah,
whatever
electrolytes
are
in
there,
they're
pumping
them
everywhere
else
because
I've
just
gotten
to
work
with
so
many
awesome
people
who
are
like
great
collaborators
and
stuff
that
bounced
back
and
forth.
This
one
is
really
special
to
me
because
it's
something
that
we
made
up
and
it's
and
it's
ours.
Like
it's
a
completely
great
around
thing.
The
experience
on
the
schlub
was
fantastic
because
it
was
it
was
originally
Ryan's
story,
and
he
was
gonna
do
it
just
himself.
He
was
gonna
write
it
and
draw
it.
And
then
he
realized
he
would
never
have
time
to
do
that.
So
he
came
and
asked
me
if
I
would
co-write
it
with
him,
which
we've
been
friends
for
years,
bounced
ideas
off
of
each
other
and
stuff
all
the
time.
I
was
almost
happy
to
do
it.
So
he
had
a
basic
outline,
and
essentially
we
would
just
get
on
the
phone
and
talk
out,
like
we
knew
what
the
ending
was.
So
we
knew
where
we
were
always
going.
But
every
issue
we
just
get
on
the
phone,
talk
and
hash
it
out
just
like
old
school
Marvel
stuff.
I'd
go
type
up
our
notes,
arrange
it
into
scenes
and
pages.
We'd
bring
it
to
Tyrell,
who
would
take
it,
give
his
own
great
notes.
So,
like,
we
could
put
this
in
here,
this
and
there.
Then
I
would
talk
to
Ryan
about
it,
do
some
more
beats,
script
it.
He'd
give
notes.
So
it
was
very
like
Marvel
style
the
whole
time.
And
that
one
the
scripts
were
way
more
Marvel
style,
like
there
was
just
like
little
hints
of
dialogue
and
stuff,
which
we
realized,
yeah,
I
would
you
you
can
speak
to
that
of
why
we
decided
not
to
do
that
again.
SPEAKER_00
35:56
Well,
it's
I
mean,
it's
fun
to
do
that,
but
sometimes
it
it
does
help
to
know
where
some
of
the
words
are
gonna
be,
you
know,
so
that
I
can
leave
room
for
them.
Because
I
like
I
really
think
about
where
the
word
balloons
are
gonna
go
and
stuff.
But
yeah,
I
mean,
that
book
was
so
fun
because
there
was
so
much
just
talking
and
collaboration,
you
know.
Just
I
mean,
and
there
is
with
this
one
too,
but
it
was
fun
because
we
had
a
third
person
in
there,
and
then
of
course
we
had
Mike
on
colors
bringing
a
whole
new
kind
of
different
kind
of
energy
to
it
as
well.
And
it
just
for
me,
that
book
was
huge
too,
because
it
was
my
first
image
book,
which
was
the
thing
I've
wanted
to
do
since
I
was
12,
was
have
a
book
at
image.
And
it
was
my
first
time
working
with
like
with
a
colorist
that
I
was
just
like
in
awe
of
Mike's
work,
and
so
you
know,
and
then
of
course,
Kenny
and
Ryan.
I
mean,
it
was
fantastic.
Badr Milligan
36:38
Yeah,
big
shout
outs
to
Mike
Spicer,
by
the
way,
uh
one
of
the
best
colorists
in
the
game
right
now.
Um,
his
colors
and
the
schlow
uh
per
the
usual,
remarkable,
right?
Like
the
dude
is
a
master
at
pigments.
But
Tyra,
I
was
curious,
did
you
feel
any
pressure,
I
guess,
having
someone
like
Ryan
Stegman,
right?
Like,
this
is
Ryan
Stegman
after
Venom
fame,
Marvel
fame,
Spider-Man,
all
this
stuff.
Like,
did
you
feel
any
pressure
to
like
come
extra
correct?
You
know,
seeing
that
as
like
Stegman
was
a
writer
on
this
or
would
see
your
artwork?
Yeah,
sort
of.
SPEAKER_00
37:09
I
mean,
I'm
not
that
impressed
with
Ryan,
but
uh
for
real
though,
uh
part
of
it
was
that
a
lot
of
my
previous
work
and
and
and
the
world
that
I
live
in
here
in
Chicago
is
very
alternative
comics
scene.
And
uh
when
I
first
kind
of
got
in
the
group,
I
wasn't
super
abreast
of
Ryan's
work,
you
know.
So
I
didn't
have
a
star-struckness
about
him.
Okay,
but
I
was
obviously
seeing
his
work
because
in
the
group
where
we
trade,
we
we
show
our
work
to
each
other
all
the
time,
and
I
was
just
like,
oh
my
gosh,
man,
like
this
guy,
he
can
draw
anything,
you
know.
Like,
how
why
does
he
want
me
to
draw
this
book?
How
am
I
gonna
make
I
was
afraid
he
was
gonna
give
me
notes
and
that
he
was
gonna
be
like
this
isn't
good
enough
and
blah,
blah,
blah.
And
so
I
was
a
little
nervous
for
that
reason.
He's
such
an
accomplished
artist
and
is
just
a
really
smart
artist
that
I
was
sort
of
like,
I
don't
know
if
I
can
do
this,
but
it
was
kind
of
the
opposite.
Ryan
was
sort
of
just
like,
you
do
what
you
do,
man,
and
and
do
it
well,
and
like
don't
let
me
get
in
your
way,
and
was
just
really
encouraging,
which
was
is
another
that's
really
why
I
like
Ryan.
I
mean,
you
know,
he
does
some
cool
drawings
and
stuff,
but
you
know,
he
he
does
want
he
does
want
us
all
to
get
better,
and
that's
one
thing
I
think
we
all
do
for
each
other
in
the
group
is
we
we
give
each
other
feedback,
you
know,
uh
good
and
bad,
of
like
this
could
be
better,
this
could,
you
know,
be
different,
or
this
is
great,
keep
doing
that.
And
so
Stegman's
really
great
about
that
kind
of
thing.
And
and
he's
the
same
way.
He's
still
to
this
day,
the
reason
he's
so
good
is
that
he
takes
feedback
from
people
and
he
honestly
tries
to
incorporate
it
into
his
work.
And
a
lot
of
people
that
get
to
his
level,
they
stop
listening.
And
and
that's
not
Ryan.
Badr Milligan
38:36
So
man,
that's
awesome
to
hear.
That's
respect
right
there.
Kenny,
you
mentioned
at
the
end
of
Schlubb
that
you
had
a
line
about
what
makes
superhero
comics
great.
And
you
said
that
great
superhero
comics
inspire
us
to
stand
up
and
keep
going,
even
when
we
feel
like
we
can.
And
I
thought
that
resonated
really
well.
Someone
that
is
that
grew
up
on
superhero
comics,
that
that's
where
I
got
my
start.
I
still
thoroughly
enjoyed
them,
even
though
my
palette
has
has
definitely
been
diverse.
Uh,
I
think
you
captured
exactly
what
makes
you
know
superhero
comics
great.
And
I
and
I'd
love
to
hear
from
both
of
you.
Kenny,
you
could
start,
but
what
are
some
of
your
favorite
superhero
stories?
Like
what
comics
did
you
guys
grow
up
with?
SPEAKER_03
39:12
Oh,
yeah.
So
um,
I
was
a
big
Spider-Man
fan
as
a
kid,
as
well
as
Batman,
so
both
companies.
But
anytime
I
could
get
my
hands
off
a
Spider-Man
thing
or
a
Batman
thing,
I
would
throw
down
on
it.
So
Spider-Man
definitely
plays
into
that,
like
you
just
keep
getting
up
no
matter
what
happens,
just
like
keep
getting
up
and
going
forward.
And
then
later
on,
uh,
as
I
got
older,
I
also
got
really
into
Green
Lantern,
which
obviously
is
like
all
about
willpower
and
not
backing
down,
sort
of
thing.
So
that
was
very
helpful
as
like
I
had
a
not
so
great
situation
as
a
kid,
I
will
get
into
it,
but
that
helped
me
a
lot
and
inspired
me
a
lot
to
keep
going
when
things
didn't
look
awesome,
uh
or
even
very
helpful.
So
all
the
superhero
stories
just
taught
me
like
it
is
hard
now,
but
if
you
have
the
perseverance
to
keep
fighting,
like
things
will
get
better
and
you
can
be
a
better
person
because
of
it.
Um,
so
those
characters
were
really
important
to
me.
Uh,
on
the
other
side
of
that,
I
also
was
super
into
spawn
because
it
just
looked
badass.
Uh
and
my
mom
during
one
of
her
Bible
thumping
phases
threw
it
all
out
uh
because
she
was
like,
it's
devil
worship.
I
was
like,
he
fights
the
devil.
So
that's
not
true.
Like
he's
the
devil's
a
bad
guy.
Um,
but
yeah,
uh,
but
yeah,
so
I
that
was
really
important
to
me.
I'll
pass
it
to
Tyrell
for
his.
SPEAKER_00
40:38
Uh,
you
know,
for
superhero
stuff,
I
was
always
an
X-Men
kid,
and
I
think
that's
probably
because
my
dad
told
me
about
X-Men
and
was
the
first
person
to
bring
me
to
comic
shops.
And
so
part
of
it
for
me
with
X-Men
was
the
the
idea
of
uh,
you
know,
being
an
example,
right?
Like
that
the
X-Men
had
to
be
better
than
everyone
else
and
and
and
behave
better
than
everyone
else
because
they
were
ostracized,
but
also
that
they
had
each
other's
back
and
that
they
were
going
to
foster
new
generations
into
this,
you
know,
more
ideal
kind
of
way
of
thinking.
So
that's
that's
something
I
took
from
those
books
that
I
really
enjoyed.
Any
character
within
with
an
ethos,
you
know,
I
mean
I'm
also
a
Punisher
guy.
Uh
I
know
he's
not
a
superhero,
but
he
has
a
lot
of
problems,
obviously,
especially
nowadays.
But
I
think
that
the
thing
I
always
was
drawn
to
about
the
Punisher
is
that
he
has
this
sort
of
like
these
lines
in
the
sand
that
he
will
not
cross,
and
that
that
this
is
what
I
think
is
right
and
wrong,
and
I'm
gonna
stick
to
it.
So
I
like
characters
like
that.
Um,
and
those
are
the
those
are
kind
of
the
things
that
I
that
I
grew
up
with.
Not
as
inspiring
as
Kenny's
answer,
but
that's
that's
my
answer.
Badr Milligan
41:40
Now,
look,
I
I
think
Punisher's
biggest
problem
is
that
he
just
has
a
terrible,
a
bad
PR
agent.
He
just
needs
a
better
PR
agent,
and
I
think
it'll
solve
a
lot
of
problems.
But
Kenny,
I
I
do
chuckle
at
thinking
of
you
actually
hitting
your
mom
with
a
well,
actually.
SPEAKER_03
41:56
I'm
not
afraid
to
hit
somebody
with
an
um,
actually.
Badr Milligan
41:59
Yeah,
I
love
it.
All
right,
Jets,
I
want
to
move
into
another
segment.
I
want
to
take
a
break
from
asking
you
guys
a
question
and
let
someone
else
ask
the
question.
Uh,
this
is
a
segment
I
like
to
call
the
short
box
friends
and
family
segment.
It's
where
I
shut
up
for
a
little
bit
and
let
someone
else
ask
the
question.
In
this
case,
uh,
this
question
comes
from
the
owner
of
my
local
comic
shop,
also
the
sponsor
of
this
year's
segment.
Uh,
this
comes
from
Ben
Kingsbury.
He's
the
owner
of
Gotham
City
Limit
Comic
Shop.
Um,
if
there's
anyone
that
knows
and
has
read
every
single
comic,
it's
this
guy
here.
And
I
think
he's
already
had
a
chance
to
read
Iron
Coffin.
I
told
him
that
you
guys
would
be
on
the
show.
And
uh
he
submitted
a
voicemail
literally
like
10
minutes
ago.
I
forgot
to
remind
him
this
morning.
And
I
was
like,
hey,
is
there
any
chance
you
can
submit
a
question
in
like
five
minutes?
And
this
is
the
type
of
guy
Ben
is.
He
never
fails.
If
there's
an
opportunity
to
talk
about
comics,
he's
on
it.
So
let's
hear
from
Ben.
This
is
how
like
quick
he
sent
it.
I
haven't
even
had
a
chance
to
load
it
in
my
um
roadcaster.
So
I'm
gonna
play
it
straight
from
my
phone,
all
right?
SPEAKER_01
43:00
Kenny
and
Tyrell,
Ben
Kenny
Gotham
City
Limit
down
here
in
sunny
Jacksonville,
Florida.
Thanks
so
much
for
taking
the
time
to
jump
on
the
Storm
Fox
podcast.
Can't
wait
to
listen
to
this
episode
in
its
entirety.
Question.
SPEAKER_03
44:00
That's
a
good
question.
Yeah,
one
of
the
big
challenges
with
this
that
we
talked
about
a
lot
when
we
started
was
we
are
not
going
to
give
him
a
complete
clean
slate
at
the
beginning.
And
he
has
to
earn
redemption.
And
he,
I
don't
even
know
that
he'll
completely
get
redeemed
for
all
the
stuff
that
he's
done.
And
that's
part
of
the
big
challenge
of
it.
He
he
now
understands
what
he's
done
and
is
trying
to
make
amends
for
it,
but
knows
that
the
lives
he's
ruined
and
everything,
he
can't
take
back.
He
can't
necessarily
fix
it.
Um
that
does
get,
I'm
being
very
careful
because
it
does
get
played
with
and
explained
a
little
bit
more
in
issue
two
of
exactly
why
he's
on
the
mission
and
why
it's
led
him
to
this
point.
But
yeah,
that
was
a
very
big
part
of
the
story
doing
that
and
also
crafting
villains
for
him,
including
our
two
main
villains,
Hazel
and
Ivy,
who
are
in
control
of
this
weapons
development
program
for
the
Nazis.
They
have
a
completely
different
motivation
that
you'll
find
out
later
in
the
story,
but
does
thematically
play
into
the
same
sort
of
stuff
of
like
what
makes
someone
a
monster
and
how
do
they
find
their
place
in
the
world.
So
when
you
guys
get
to
that
point,
I
think
you're
gonna
see
some
fun
parallels
with
some
different
twists
on
it.
SPEAKER_00
45:19
Right.
Yeah,
I
don't
think
that
there's
a
world
where
we
paint
him
as
some
sort
of
like
great
hero
now.
I
think
that
the
conflict
of
his
sort
of
reawakening
is
is
one
of
the
main
things
that
we
sort
of
are
just
living
in
through
the
book,
not
necessarily
solving,
but
the
idea
that
someone
can
change,
but
then
when
you
change,
you
realize
the
ramifications
of
the
things
you
did
before
you
change,
and
you
sort
of
have
to
work
through
that.
And
so
that's
sort
of
where
our
Dracula
is
is
a
lot
different,
you
know,
than
the
other
ones.
SPEAKER_03
45:48
Well,
we've
talked
about
the
action
a
ton,
it
leads
to
some
really
heartbreaking
emotional
moments.
There's
a
there's
a
specific
moment
in
the
first
issue
when
he
realizes
that
he's
come
back
different
than
Tyrell
Drew
that
completely
nails
it.
It's
a
very
sad,
somber
scene
where
he
sees
the
ramifications
of
his
life.
And
that
sort
of
stuff
is
the
thing
that
makes
the
action
worth
it.
Like
the
action
doesn't
mean
anything
if
there
isn't
a
really
cool
emotional
reason
that
stuff's
happening.
And
aside
from
the
action
being
absolutely
gorgeous,
like
Tyrell
completely
nails
that,
as
well
as
some
classic,
like
EC
horror
type
moments
that
are
coming
up
as
well.
Badr Milligan
46:27
I'll
mention
the
the
scene
in
the
first
issue
that
that
really
blew
me
away
offline
because
I
just
I
want
to
avoid
all
spoil.
I
think
this
is
one
that
I
would
like
people
to
go
in
with.
I
mean,
obviously
we've
like
spent
the
last
almost
like
hour
talking
about
this
comic.
So
uh
I
feel
weird
saying
it.
But
the
the
less
they
know
going
forward,
I
think
the
better.
Especially
and
and
I
think
what
I
what
I
didn't
know
is
that
this
is
all
three
issues
are
gonna
be
giant
size.
SPEAKER_04
46:51
Yeah.
Badr Milligan
46:51
So
first
issue
is
out
once
again,
Wednesday,
July
8th.
So
is
it
gonna
be
a
three-issue
total
series?
And
is
it
gonna
be
a
monthly
or
what
are
we
looking
at?
SPEAKER_03
46:59
Yeah,
three
issues
and
monthly
until
um
they
collect
it
in
the
trade.
Badr Milligan
47:02
Cool.
So
I
feel
like
I'm
I'm
beating
a
dead
horse,
but
bear
bear
with
me.
The
Schlub,
body
swap,
superhero
comedy
series,
Operation
Iron
Coffin,
horror,
philosophical,
high
octane
action,
you
know,
uh
uh
gory.
Is
showcasing
your
range
and
having
a
range
of
different
stories
and
genres
under
your
belt
a
conscious
thing,
or
is
it
more
so
just
it
just
comes
natural?
It's
whatever
the
story
is,
it
just
happens
to
be
it.
SPEAKER_03
47:29
I
don't
think
I
think
about
it
like
consciously,
but
I
do
just
I
and
Terrell
can
speak
to
this
too.
I
don't
want
to
completely
speak
for
him,
but
we
both
have
broad
tastes.
Like
I
don't
just
like
one
thing,
like
I
love
a
ton,
like
I
love
crazy
superhero
stuff
as
much
as
I
love
legal
courtroom
dramas.
One
of
my
favorite
movies
with
the
1984
Ghostbusters,
it's
also
All
the
President's
Men,
which
is
just
an
investigative
journalism
movie.
So
I
don't
ever
want
to
be
in
one
box
where
I
can
only
tell
one
type
of
story.
Like
I
love
so
many
different
genres
of
storytelling
and
all
storytelling
that
I
want
to
play
in
everything.
Like
I
have
a
science
fiction
action
series
with
Superman
coming
out.
I've
got
the
big
colored,
like
crazy
Power
Rangers
like
thing
coming
out,
and
I
got
this,
which
is
like
super
action
horror,
just
a
completely
gory-blooded
grindhouse
stuff.
I
just
don't
ever
I
yeah,
I
just
I
think
my
taste
is
just
so
wide
that
I'm
just
interested
in
destroying
the
characters
and
the
genres
second
to
whatever
it
ends
up
being.
But
that'll
pass
it
over
to
you,
Tyrell.
SPEAKER_00
48:35
Yeah,
bro,
I
have
broad
interests
as
well,
and
just
a
lot
of
things
that
I
like.
My
whole
time
of
making
comics
for
the
last
20,
whatever
years,
I've
tried
to
do
different
kinds
of
projects.
I've
done
books
about
a
serial
killer
that
are
drawn
in
a
completely
different
style
than
this.
I've
done
comics
that
are
more
like
experimental,
you
know,
and
I've
done
action
stuff.
So,
like
if
Kenny
had
said,
let's
do
another
comic
that's
a
a
comedy
like
the
Schlub,
I
probably
would
have
been
like,
well,
let's
try
something
else,
you
know.
And
it's
not
that
I
would
never
do
a
comedy
again,
but
right
now
I
was
like,
I
really
want
to
lean
into
something
a
little
different
that
can
show
that
I
can
do
scary
stuff
and
I
can
do
gory
stuff.
And,
you
know,
so
so
it
was
a
good
match
for
me
when
he
mentioned
uh
this
project.
Because
I
think
that
you
also
become
a
better
creator
when
you
work
in
different
genres.
You
automatically
are
just
gonna
get
stronger
with
all
the
tools
of
the
art
form,
and
then
you
can
bring
that
to
any
genre
that
you
work
on.
Badr Milligan
49:28
No,
well
said.
Um,
yeah,
like
I
said,
it
was
a
welcome
surprise
coming
so
closely
off,
finishing
the
schlub
and
then
moving
into
uh
Operation
Coffin.
It
was
like,
oh
shit,
they're
like,
they're
getting
they're
in
their
serious
bag
right
now.
Kenny,
I
was
also
hoping
that
uh
I
was
also
hoping
when
you
mentioned
like
you're
a
big
fan
of
lawyer
movies,
I
was
like,
if
he
throws
in
a
Phoenix
Wright
Ace
Attorney
reference
right
now,
I'd
be
so
objecting.
SPEAKER_03
49:53
We
don't
have
time
to
get
into
Phoenix
right.
Badr Milligan
49:58
All
right.
I
guess
I
uh
last
question
here.
Um
I'm
hearing
love
of
video
games,
you
know,
anime
influence.
You
know,
Tyra,
you
mentioned,
you
know,
quitting
a
full-time
job
to
pursue
comics
full-time.
Very
simple,
straightforward
question.
Why
comics?
Like,
what
why
do
you
guys
feel
so
strongly
about
comics
as
as
a
medium?
What
is
it
about
the
medium
that
you
think
deserves
like
all
this
time
and
attention
and
effort
that
you
put
into
it?
SPEAKER_00
50:22
Well,
I
have
tried
to
do
other
kinds
of
work.
You
know,
I
had
a
day
job
which
was
art
related
in
the
sense
that
I
worked
in
art
school,
but
it
was
an
administrative
job.
And
before
that,
I
I
tried
to
work
in
Hollywood
for
a
while,
doing
storyboards
and
special
effects
stuff.
And
uh
you
can
be
an
artist
and
choose
to
do
comics,
but
it's
probably
for
me
more
that
comics
chose
me
and
I
don't
really
have
a
choice.
Honestly,
I
think
that
at
a
really
young
age,
it
just
hooked
its
hooks
into
me.
And
nothing
else,
you
know,
I've
done
filmmaking
and
stuff
too,
but
like
even
that,
which
I
love
doing,
nothing
got
its
hooks
into
me
the
way
these
panels
with
pictures
in
them
on
pages
got
into
my
blood.
And
I
think
about
it
all
the
time.
And
when
I
do
try
to
make
art,
it
always
comes
back
to
things
that
are
interesting
to
me
about
comics.
And
so
it's
not
always
the
best
business
decision
to
do
comics,
but
I
don't
think
that
I
have
any
choice,
and
and
I'm
not
bored
with
it.
That's
the
other
thing,
is
that
I've
never
finished
a
project
and
been
like,
oh
man,
I
don't
know
if
I
have
any
more
ideas
for
comics.
It's
it's
more
like,
okay,
next,
next,
next.
You
know,
there's
so
many
things
that
I
that
I
want
to
do
in
comics,
and
so
it
chose
me,
and
I
I'm
just
stuck
with
it.
Damn,
I
love
that.
You
it
chose
you.
That's
cool.
SPEAKER_03
51:36
Yeah,
on
my
end,
it
hooked
me
too
as
a
kid.
Like,
I
I
love
stories
as
a
kid,
and
to
me,
nothing
gets
me
more
excited
than
like
the
the
combination
of
words
and
pictures.
Like,
ever
since
I
was
a
kid,
I've
been
completely
mesmerized
by
comic
art
and
different
artists,
and
mirroring
that
with
my
love
of
stories,
whether
it's
movies,
books,
TV,
is
the
perfect
blend
to
me
of
all
that
stuff.
And
it's
the
possibilities
of
it
are
almost
limitless.
It's
just
words
and
pictures.
You
can
do
anything
with
words
and
pictures.
Like
your
budget
is
the
paper
and
the
ink
and
the
printing,
like
that's
it.
Like
you
can
do
anything
in
your
time.
Yes,
in
your
time.
It
doesn't,
it
does
take
time.
But
that
um
that
sort
of
thing,
it's
similar
to
Tyrell.
Like,
I
think
about
it
all
the
time.
I
think
about
reading
them
all
the
time.
Like,
I
constantly
want
to
find
new
comics
I've
never
read
or
by
creators
I've
never
seen.
I
love
stuff
from
other
countries,
like
I
love
Franco-Belgian
stuff,
I
love
manga.
Like,
it
doesn't
matter.
Just
whatever,
whoever's
making
it,
like
I
want
to
see
it
if
it's
cool.
So
it's
just
the
medium
that
I
default
want
to
tell
stories
in.
Because
other
people
are
always
like,
Well,
you're
a
writer.
Do
you
write
movies
and
stuff
too?
It's
like,
I
can
and
I
have,
but
I
prefer
to
do
this
because
that
it's
my
first
love.
I
love
it.
Like
anytime
I
have
an
idea,
I'm
like,
oh,
how
can
I
make
it
a
comic?
It's
never
like
it
would
be
the
complete
opposite
way
for
me,
where
somebody
would
be
like,
I
have
a
movie
idea,
I
can't
get
the
movie
made.
Then
I'm
going
to
try
to
make
a
comic
book.
Other
way
for
me,
I'm
trying
to
make
it
a
comic
book,
I
can't
get
it
made.
Well,
maybe
I'll
try
to
make
it
as
a
novel
or
something,
but
I
really
want
it
to
be
a
comic
book
because
that's
what
I
want.
Badr Milligan
53:19
I
forget
who
said
it,
but
someone
said
that
comic
books
is
the
most
laser-focused
vision,
a
medium
for
an
artistic
vision,
because
it
doesn't
require
so
many
moving
parts,
red
tape,
you
know,
a
colossal
budget.
It's
like,
like
you
said,
time,
paper,
you
know,
imagination,
a
little
hard
work,
you
know,
et
cetera.
Absolutely.
I
guess
uh
in
closing,
what's
a
piece
of
it,
I
guess,
the
advice
that
you
would
give
to
an
aspiring
comic
creator,
but
more
so
from
the
lens
of
someone
working
with
a
friend.
The
pessimistic
side
can
sometimes
be
like,
you
know,
you
don't
ever
want
to
mix
your
friends
and
business,
or
you
know,
that's
how
your
friendship
breaks
apart.
But
I
mean,
I'm
seeing
you
two,
and
you
guys
are
getting
along.
You
guys
are
producing
amazing
work
and
happy
about
it.
Like,
I
guess
any
advice
for
aspiring
comic
creators
that
are
working
with
their
friends.
SPEAKER_03
54:04
Sure.
Yeah.
Um,
I'd
say
that
one,
always
be
completely
honest
and
upfront
with
each
other.
Two,
it's
not
a
problem
for
me
because
I'm
always
willing
to
do
it.
Anything
we
make
together
is
co-owned
50-50.
I'm
not
out
here
trying
to
be
like,
well,
Tyrell,
why
don't
you
come
make
this
book?
But
I
I'm
gonna
own
it.
But,
you
know,
you
can
draw
it,
I
guess,
if
you
want
to,
if
you
really
want
to.
No,
it's
all
like
complete
50-50
ownership.
And
we're
just
like,
we're
also
like
I
said,
we're
very
honest
with
each
other.
Like,
if
I
write
a
page
and
it
doesn't
work,
Tyrell's
not
gonna
just
let
me
get
away
with
it.
He's
gonna
be
like,
I
don't
think
this
scene
works.
I
think
this
page
works.
Try
it
again,
and
then
he
cracks
the
whip,
uh,
and
I
get
to
work
immediately
to
fix
it.
Like,
yes,
sir.
But
yeah,
I
think
that
just
being
honest
with
each
other
and
having
a
love
of
the
medium
and
also
just
like
finishing
stuff,
that's
that
would
be
my
that'd
be
my
advice
to
anybody,
whether
you're
working
with
a
friend
or
not.
Like,
I
know
so
many
people
who've
tried
to
break
in.
Well,
I'm
like,
well,
what
are
you
making?
And
they're
like,
I
haven't
made
any.
Like,
I'm
just
pitching.
I
was
like,
well,
if
you've
never
made
a
book,
why
is
anyone
gonna
give
you
money
to
make
a
book?
Like,
you
gotta
show
that
you
can
do
it.
I've
always
kind
of
compared
it
to
like
professional
skateboarding
or
something
where
you
gotta
like
get
out
there
and
show
that
you
can
do
it.
Like
you
can't
show
up
at
the
skate
park
with
a
resume
and
hand
it
to
them.
Like
if
you
want
to
get
sponsored
by
a
skate
company
or
something,
like
get
to
prove
that
you
can
do
it,
like
Law
of
the
Jungle.
And
that's
my
best
thing
is
like
make
shorts
if
you
can
only
make
shorts,
then
collect
them
in
something,
or
just
make
like
a
single
issue
comic.
Just
anything
tangible
to
show
that
you
can
do
it
and
to
show
editors
and
publishers
like
that
you
have
the
gumption
to
make
something
from
nothing.
SPEAKER_00
55:41
I
would
just
say,
I
would
add
to
that,
I
guess,
that
you
shouldn't
work
with
all
of
your
friends
because
some
of
them
are
not
going
to
be
a
good
match
for
you,
right?
And
and
since
you
know
your
friends,
you
got
to
start
to
think
about
it,
right?
If
the
one
friend
who
never
finishes
something
wants
to
do
something
with
you,
do
you
want
to
do
that
with
them
or
do
you
not
want
to
do
that
with
them?
Like
what's
the
result
of
that
most
likely
going
to
be?
And
so
being
honest
with
yourself
too
about
those
things.
And
um,
you
know,
whether
you're
friends
with
somebody
or
not,
just
finding
the
people
that
you
sort
of
can
creatively
gel
with
and
where
your
sort
of
goals
and
your
wants
from
like
what
the
work
is
kind
of
line
up
to
some
degree,
right?
If
Kenny
really
wanted
this
book
to
be
a
very
somber,
quiet
thing,
and
I
wanted
it
to
be
this
big
bombastic
action
thing,
it
wouldn't
work
out.
And
then
it's
the
same
thing,
like
Kenny
said,
you
know,
you
gotta
finish
things.
And
so
you
want
to
find
somebody,
whether
it's
a
friend
or
not,
that
brings
out
the
best
qualities
in
you
and
helps
you
get
things
done,
right?
And
one
thing
I
appreciate
about
there's
a
lot
of
things
I
appreciate
about
working
with
Kenny,
but
he's
always
there
bumping
things,
he's
always
there
turning
in
the
script
right
when
it's
due,
he's
always
there
responding
to
feedback
right
away.
And
if
he
wasn't
doing
all
those
things,
it
would
really
suck
because
I'd
be
like,
well,
I
can't
call
him
out.
He's
my
friend,
you
know?
But
like
he
does
those
things,
you
know,
so
I
don't
have
to
worry
about
him
doing
that.
So
so
it's
just
you
got
to
be
conscious
of
your
own
self
too,
right?
Like,
I
there's
a
lot
of
things
that
I
can't
deal
with.
And
and
there's
people
I've
worked
with
in
the
past
that
maybe
I
won't
work
with
again
because
I
see
that
the
way
I
work
doesn't
gel
with
them.
And
there's
no
ill
will.
It's
just
like
we're
not
a
good
creative
match.
And
you
just
gotta
be
honest
about
that.
And
it's
hard
when
you're
trying
to
break
in,
especially
because
you
you
know,
you
want
to
work
with
people
and
everyone's
new
to
you
in
a
lot
of
senses,
and
and
and
sometimes
if
some
big
name
asks
you
to
do
something,
you
feel
this
pressure
to
do
it,
but
then
you
find
out
even
though
they're
a
great
writer,
I
hate
working
with
them.
You
know,
whatever
it
might
be,
you
just
gotta
be
honest
about
yourself
and
what
you're
capable
of
and
what
you
need
from
the
other
person.
It's
like
a
marriage.
SPEAKER_03
57:38
It
is
like
a
marriage.
Badr Milligan
57:41
Yeah,
I
love
that.
And
I
think
that
is
a
great
way
to
end
this
uh
amazing
conversation.
Uh
uh,
Tyrell
Cannon,
uh
Kenny
Porter,
you
guys
have
been
great.
Ladies
and
gents,
this
is
the
Short
Box
Podcast,
and
we
just
finished
talking
to
Kenny
Porter
and
Tyrell
Cannon
about
their
brand
new
comic
book,
issue
one
is
in
stores
Wednesday,
July
8th.
I
think
I've
said
that
already,
but
it
never
hurts
to
remind
you,
all
right?
Operation
Iron
Conference,
buy
it,
read
it.
It
is
essential
reading
for
horror
fans,
for
dracular
fans,
and
just
for
uh
fans
of
good
comics
in
general,
all
right?
Tell
your
local
comic
shop
to
hold
you
a
copy
right
now.
I
have
a
feeling
this
might
this
is
gonna
be
one
of
those
number
ones
that
you
see
in
in
like
in
all
the
news
headlines
sold
out,
go
into
second
printing
immediately.
Uh,
you
don't
want
to
be
a
sucker
and
miss
out
on
a
I
don't
know,
it's
tweet
a
cover
of
when
the
first
issue
comes
out,
all
right?
I'll
have
links
to
uh
Kenny's
social
media
and
website
in
the
show
notes.
I
have
links
to
Tyrell's
social
media
and
website
in
the
show
notes.
Do
yourself
a
favor,
give
them
a
follow,
see
what
they
got
going
on,
and
keep
an
eye
out
for
future
projects,
all
right?
With
that
being
said,
you
guys
have
been
great.
Take
care.
SPEAKER_03
58:48
Hey,
yo,
run
it
back.
That's
kind
of
like
the
Metal
Gear
thing
of
it
where
like
each
of
them
has
a
special
ability
and
some
weird
philosophy
that
plays
into
like
the
Nazi
ideology
stuff.
Badr Milligan
58:59
Kenny,
you
gotta
uh
you
gotta
pull
a
psychomantis
and
be
like,
now
pull
out
the
second
issue
and
read
it
upside
down
to
finish
this.
SPEAKER_03
59:06
That's
the
only
way.
SPEAKER_00
59:07
The
only
way
you
can
save
Dracula.
Yeah.
Well,
I
like
Easter
eggs.
Maybe
we'll
sneak
something
in
there.
So
I
guess
I'll
psychomantis.
Badr Milligan
59:14
I
guess
I
didn't
get
to
ask
uh
how
um
how
far
along
are
you
guys
uh
in
the
series?
Is
all
three
issues
done?
SPEAKER_00
59:20
Uh
I
am
working
on
issue
three
right
now.
Oh
wow.
So
I
just
actually
sent
Kenny
the
end
of
the
fight
with
the
last
oh
that's
done.
Well,
not
the
last
bad
guy,
but
the
last
of
the
big
three
uh
just
earlier
today,
I
think,
or
yesterday.
So
uh
we'll
be
done,
you
know,
on
time.
On
time,
that's
when
we'll
be
done.
But
yeah,
I'm
working
on
issue
three.
It
is,
it
is
the
pages
I
was
working
on
just
now.
I
was
about
to
text
Kenny.
It's
just
you
know,
it's
stuff
that
when
he
told
me
about
it,
I
was
like,
oh,
that's
gonna
be
cool.
And
now
that
I'm
drawing
it,
I'm
like,
oh
my
god,
this
is
a
lot
of,
you
know.
But
yeah,
but
it's
the
kind
of
stuff
that
I
like.
It's
like,
it's
like,
can
I
pull
this
off?
And
so
far,
I've
been
asking
that
question
on
every
issue,
and
I
feel
like
we're
pulling
it
off.
So
hopefully
this
third
issue
will
keep
the
same
vibe
going.
Badr Milligan
1:00:02
All
right.
Well,
I
can't
wait
to
check
it
out.
Like
I
said,
great
first
issue.
Love
the
schlub.
unknown
1:00:07
I'm
a
fan
now.